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Pizza Game (working title) is a real-time 3d game in which you can manage your own pizza restaurant. It will be supported on multiple platforms including Windows and Linux and is utilising the OGRE3D engine.
This here is collection of Open Source Software published by Bytelords.
LORD - simple 3D Engine developed for learning purpose
*NOTE*: ogre4j has been moved to http://www.sourceforge.net/projects/ogre/
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SpaceQuark is a complete game engine for Windows. It takes care of almost all aspects of games such as 3D-Graphics Rendering (using OGRE), Audio(using FMOD), Physics, Game Logic and Artificial Intelligence, Multiplayer, Plugins, Scripting and much more.
Rastullahs Lockenpracht ist ein neuer Versuch des DSA-HL Teams ein Spiel zum Rollenspiel 'Das Schwarze Auge' zu kreieren. Dabei entwickeln wir eine 3d FPS-Spielengine auf der Basis von OGRE.
Project is initiated with an intent to design a simple and nice game using OGRE. Game play of lostGaddo is designed in a way that this game can also be used as a learning tool.
The JitOgre Project is a Jitter external for Cycling 74's Max graphical data flow language, which embeds the Ogre3D rendering engine, exposing its functionality to the Max-Jitter environment.
Paged Geometry is an addon for OGRE3D Graphics engine. This is not the main repo but rather an unofficial one that contains additional fixes.
Moved to:
https://github.com/Hiradur/ogre-paged
For the original repo see:
https://code.google.com/p/ogre-paged/
XeroEngine, something which attempt to be a 3D engine.
I am doing that just for fun and will never have the level of Ogre or so...
I will try to keep it simple and compatible Windows/Mac/Linux
MagicGearEditor3D is a full-featured terrain/out door scene editor for game developer, which can export scene data to other open source 3D engines such as OGRE.
PyFPS is a 3D MMORPG video game. It combines the concepts of MMORPG games with classic FPS online shooters. The project is written in C++ and uses the Ogre3D engine [http://www.ogre3d.org].
Morrowind Remake is an attempt at remaking the Elder Scrolls 3:Morrowind game engine using OGRE. The main aim it to extend the modding possibilities and increaseing the graphic cabibilities.
SupeRPG is a basic engine 3d for RPGs. It uses: Ogre3d as render, Ageia physics as physics system and openAL as audio system. It has a multilingual system, hourly system and it is totally customizable via plugins.
Bloop is a simple but fun 3D pong game written with python-ogre. Rather than just a simple game implementation the project will be a kind of ongoing tutorial where people can learn about the development process of using python-ogre to make games.
A 3d platformer, like Super Mario 64. Jump on platforms, solve puzzles, attack the evil armadillos, and other enemy types. Ogre: Video ETM: Terrain deforming Fmod: Sound PhysX: Physics NxOgre: Physics Wrapper for Physx Raknet: Networking
Rune Keepers will be a story-driven Roll Playing Game made for educational purpose. The base language of the game will be french, but translations will be provided. We will use Ogre3D has our rendering engine, NxOgre for physical simulation, FmodEX.