Search Results for "java code game" - Page 5

Showing 9517 open source projects for "java code game"

View related business solutions
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Start Free
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • 1
    Liquid Bounce

    Liquid Bounce

    A free mixin-based injection hacked client for Minecraft

    LiquidBounce is a free and open-source mixin-based injection hacked client using the Fabric API for Minecraft. LiquidBounce is a hacked client (also known as a cheat) for Minecraft and designed to give you a significant advantage over other players. Unlike many of its competitors, LiquidBounce is completely free, open source and compatible with Fabric. LiquidBounce's JavaScript API allows you to take care of that yourself. With just a few lines of code, you can develop your own modules and...
    Downloads: 92 This Week
    Last Update:
    See Project
  • 2

    Java Game Service

    utility collection for 2D game development in Java; sound-player

    Utility collection of structures and algorithms which can aid in the development of Java based games with special focus on hexagon 2D display and sound-playing. Status is Alpha but we have a running example game in development (which is not contained in this package, I'll come to it soon).
    Leader badge
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    PCL Community Edition

    PCL Community Edition

    Community version based on the PCL open source secondary development

    PCL Community Edition is an open-source community-maintained version of the Plain Craft Launcher (PCL), a popular launcher designed for managing and running Minecraft Java Edition. The project focuses on providing a flexible and feature-rich launcher environment that simplifies the process of installing game versions, managing mod loaders, and organizing modded instances. PCL-CE offers tools that help players install and configure modding frameworks such as Forge or Fabric, allowing them to easily run customized Minecraft environments without manual file management. ...
    Downloads: 75 This Week
    Last Update:
    See Project
  • 4
    DevilutionX

    DevilutionX

    Diablo build for modern operating systems

    DevilutionX is a port of Diablo and Hellfire that strives to make it simple to run the game while providing engine improvements, bugfixes, and some optional quality-of-life features. Check out the manual for what features are available and how best to take advantage of them. You'll need access to the data from the original game. If you don't have an original CD then you can buy Diablo from GoG. Alternatively you can use spawn.mpq from the shareware version, in place of DIABDAT.MPQ, to play the shareware portion of the game. ...
    Downloads: 32 This Week
    Last Update:
    See Project
  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

    General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

    Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
    Start Free
  • 5
    Byte Buddy

    Byte Buddy

    Runtime code generation for the Java virtual machine

    Byte Buddy is a code generation and manipulation library for creating and modifying Java classes during the runtime of a Java application and without the help of a compiler. Other than the code generation utilities that ship with the Java Class Library, Byte Buddy allows the creation of arbitrary classes and is not limited to implementing interfaces for the creation of runtime proxies.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 6
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows platforms, PS4, PSVita, Xbox One, and Switch with more platforms on the way. ...
    Downloads: 22 This Week
    Last Update:
    See Project
  • 7
    VVVVVV

    VVVVVV

    The source code to VVVVVV

    From the creator of Super Hexagon, VVVVVV, the hit 2010 indie platformer, now available on android and iOS! Winner of Indiecade's 2010 award for Most Fun/Compelling Game. There are two versions of the VVVVVV source code available, the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android). If you’re looking for the game’s text, that’s mainly (but not entirely) in the Scripts.cpp and TerminalScripts.cpp classes. ...
    Downloads: 6 This Week
    Last Update:
    See Project
  • 8
    BedrockConnect

    BedrockConnect

    Join any Minecraft Bedrock Edition server IP on Xbox One

    On Minecraft Bedrock Edition, players on Xbox One, Nintendo Switch, and PS4/PS5 are limited to playing on 'Featured Servers' approved by Mojang/Microsoft. These players are not able to join servers via an IP/address. This is an issue for me and others, as the server community on Java edition was one of the major parts that made Minecraft what it was, and what also made the servers that are now considered 'Mojang Server Partners' what they are today. I wanted to fix this, so I made a solution...
    Downloads: 10 This Week
    Last Update:
    See Project
  • 9
    Babylon.js

    Babylon.js

    Open game and rendering engine packed into a JavaScript framework

    Our mission is to create one of the most powerful, beautiful, and simple Web rendering engines in the world. Our passion is to make it completely open and free for everyone. We are artists, developers, creators, and dreamers and we want to make it as simple as possible to enable everyone to bring their ideas to life. With this new version of Babylon.js, we set out to make it even easier to develop with. From a ton of new tools, to improved workflows and features, new documentation and more,...
    Downloads: 94 This Week
    Last Update:
    See Project
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • 10
    Auto

    Auto

    A collection of source code generators for Java

    Auto is a collection of source code generators for Java. Java is full of code that is mechanical, repetitive, typically untested and sometimes the source of subtle bugs. Sounds like a job for robots! The Auto subprojects are a collection of code generators that automate those types of tasks. They create the code you would have written, but without the bugs. Save time.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Godot MCP

    Godot MCP

    MCP server for interfacing with Godot game engine

    Godot MCP is a Model Context Protocol server that enables AI assistants to directly interact with the Godot game engine, allowing programmatic control over game development workflows through natural language or agent-driven commands. It acts as a bridge between AI systems and the Godot editor, providing capabilities such as launching projects, running games in debug mode, and capturing runtime output for analysis. The tool is particularly valuable for AI-assisted game development, as it creates a feedback loop where agents can execute code, observe results, and iteratively improve their outputs. ...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 12
    Playnite

    Playnite

    Video game library manager with support for wide range of libraries

    ...Playnite's functionality can be extended with plugins and script extensions. Fullscreen mode with full controller support is available. Playnite tracks your time in-game (any game including emulated ones). Playnite's user interface is fast and light on resources, even with large libraries. Playnite can run from portable storage without the need of installing system dependencies. No Playnite features are locked behind a paywall and the complete source code is available under the MIT license. Playnite doesn't store any user information on remote servers. ...
    Downloads: 56 This Week
    Last Update:
    See Project
  • 13
    SQLite JDBC Driver

    SQLite JDBC Driver

    SQLite JDBC Driver

    ...SQLite supports on-memory database management, which does not create any database files. To use a memory database in your Java code, get the database connection. sqlite-jdbc extracts a native library for your OS to the directory specified by java.io.tmpdir JVM property. To use another directory, set org.sqlite.tmpdir JVM property to your favorite path.
    Downloads: 321 This Week
    Last Update:
    See Project
  • 14
    FXGL

    FXGL

    Java/JavaFX/Kotlin Game Library (Engine)

    No installation or setup required. "Out of the box": Java 8-17, Win/Mac/Linux/Android 8+/iOS 11.0+/Web. Simple and clean API, higher level than other engines. Superset of JavaFX, no need to learn new UI API. Real-world game development techniques, entity-component, interpolated animations, particles, and many more. Games are easily packaged into a single executable .jar or native images.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 15
    modrinth

    modrinth

    The Modrinth monorepo containing all code which powers Modrinth

    modrinth is the primary open-source monolithic repository that contains the backend, web interface, and core infrastructure powering the Modrinth mod distribution platform. The project consolidates the codebase used to operate the Modrinth website, its APIs, and related services that allow users to discover, publish, and manage Minecraft mods, plugins, and modpacks. The platform is designed to support a modern ecosystem for mod distribution, providing developers with tools to upload and...
    Downloads: 76 This Week
    Last Update:
    See Project
  • 16
    Spotless

    Spotless

    Keep your code spotless

    Spotless is a tool for formatting and enforcing consistent code style in various languages, streamlining code quality across teams.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 17
    jOOQ

    jOOQ

    jOOQ is the best way to write SQL in Java

    jOOQ generates Java code from your database and lets you build type-safe SQL queries through its fluent API. jOOQ is an internal DSL and source code generator, modeling the SQL language as a type-safe Java API to help you write better SQL.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    Godot Kotlin JVM

    Godot Kotlin JVM

    Godot Kotlin JVM Module

    This is a Kotlin language binding for the Godot game engine. It is built as a module (like the C# binding) to interact with Godot's core internally. The binding provides you Godot APIs as Kotlin classes, so you can write your game logic completely in Kotlin. Your code will be compiled into a .jar which is then executed by an embedded JVM, so you don't have to worry that your users have Java installed.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    Habitica for Android

    Habitica for Android

    Native Android app for Habitica

    Habitica is an open source habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor. This repository is related to the Android Native Application.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 21
    JADX-AI-MCP

    JADX-AI-MCP

    Plugin for JADX to integrate MCP server

    JADX-AI-MCP is an open-source plugin that integrates large language models into the JADX Android decompiler to assist with reverse engineering and code analysis tasks. The project connects JADX with AI assistants through the Model Context Protocol, enabling language models to interact directly with decompiled Android application code. Through this integration, AI systems can inspect classes, analyze methods, retrieve application manifests, and examine other elements of Android packages in...
    Downloads: 25 This Week
    Last Update:
    See Project
  • 22
    AWS X-Ray Java Agent

    AWS X-Ray Java Agent

    The official AWS X-Ray Auto Instrumentation Agent for Java

    The AWS X-Ray Java Agent is a drop-in solution that enables the propagation of X-Ray traces within your Java web applications and servlet-based microservices. This includes automatic tracing for supported frameworks and libraries, including Spring, the AWS SDK, Apache HTTP clients, and JDBC-based SQL queries. The agent enables you to use the X-Ray SDK out of box, and requires no code changes to enable the basic propagation of traces.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 23
    Unity MCP

    Unity MCP

    AI-powered bridge connecting LLMs and advanced AI agents

    Unity-MCP is an open-source integration that connects artificial intelligence assistants with the Unity game development environment through the Model Context Protocol. The project enables AI tools such as coding assistants and autonomous agents to interact directly with Unity projects, allowing them to analyze scenes, modify assets, and generate code within the development environment. By exposing Unity editor functionality through MCP tools, the plugin allows external AI systems to understand the structure of a game project and manipulate it programmatically. ...
    Downloads: 12 This Week
    Last Update:
    See Project
  • 24
    Wurst Client

    Wurst Client

    Minecraft Wurst Hacked Client v7

    Wurst7 is an open-source modified Minecraft client that includes a large collection of gameplay modifications commonly referred to as “hacks” or cheat modules. The project provides a custom client environment where players can enable various automated tools, overlays, and gameplay enhancements that alter how the game behaves. These features may include movement enhancements, automation utilities, and visualization tools that provide additional information about the game world. Wurst7 is typically installed as a Fabric mod and runs alongside the standard Minecraft Java Edition client. The client includes a graphical interface that allows users to toggle different modules and configure their behavior during gameplay. ...
    Downloads: 68 This Week
    Last Update:
    See Project
  • 25
    OpenRewrite

    OpenRewrite

    Automated mass refactoring of source code

    The OpenRewrite project is a mass source code refactoring ecosystem. Reduce 1000s of hours of static code analysis fixes to minutes. Turn a four-month migration project into four hours of work. Patch security vulnerabilities across 100s of repositories at once. OpenRewrite automates code refactoring and remediation tasks for you, enabling developers to deliver more business value. OpenRewrite's refactoring engine and recipes will always be open-source. Build tool plugins like OpenRewrite...
    Downloads: 7 This Week
    Last Update:
    See Project