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Hexagonal tile based cross-platform game engine in Java using JMonkey.
The goal is to make a small turn based strategy game configured using XML files that can be easily modified to create mods.
This project is still in an early development stage.
The LogHelper is designed to parse FIX messages (4.0, 4,2 and 4.4) out of a given file. It is not tied to any one FIX engine or log file format. The parser is smart enough to pull out FIX messages from files local or on Sftp and then export them !!
Text-based RPG engine both on the server side and client side. Allows full customization and control of the world objects including: zones, monsters, characters, NPCs, items, quests, etc. All of this within a desktop application against a MySQL DB.
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Standardizing the existing RelEx2Frame Engine of the RelEx semantic dependency relationship extractor and adding an statistical learning AI for automatic extension of the rule base
Helen is an adventure game engine written in Java 6, designed to support multiple users. Where Helen attempts to be unique is enabling users with powerful extensibility without a grammar-heavy language (thanks to Groovy).
Migrating the current Myriad 2D Engine from C++ to Java. The Myriad Engine aims to be a general purpose engine for 2D based games. It has implementations for both desktop and Android platforms.
MIDE is an IDE for working with UML Class Diagram model. It extends the Eclipse UML2 Editor and provides *carrying out complex tasks in one click *query gui engine * and a pattern-matching engine for detecting design errors as soon as they are made
XUL4Java is a XML UI Framework built upon Java, that lets you build feature rich, cross platform applications across Hetrogenous Architecture, building rich client, desktop , web and mobile application. 'Created For Once And For Ever '
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Post syndication engine is a daemon process which collects questions and their answers from various forums like, forum.java.sun.com, www.experts-exchange.com, etc.
This code is part of a JavaScript extraction and analysis engine under development between 06/2009 and 09/2009, by Paul Seymer and Angelos Stavrou at the CSIS at GMU.
Accepts data in a wide variety of formats, transforms it using complex business rules and sends onwards to directories, databases, message queues and a wide variety of other destinations. Designed as part of a large Identity Management deployment.
jASEN is a pure java Anti Spam ENgine combining bayesian-like scanning with intelligent email inspection and classification. jASEN is best suited to developers wishing to integrate anti-spam services into an existing server based java email application.
JMassLogProcess is an next generation SIEM solution, based on high performance syslog and snmp trap collector(up to 20,000 logs/s),Distributed File System(Hadoop),Complex Event Processing Engine and ZK …….
This is a collection of small to mid-sized tools I wrote, mostly in java. this includes an XML-Parser and a 3d engine. Please see the homepage for a closer description
JSlaughter is a topdown zombie survival-game based on NvFrame?.
NvFrame? is a framework on top of Slick2D (a 2d java game engine) to make powerful topdown games in java.
NVFrame in Google Project Hosting
JFuzzinator is an open source java based generic Type-1 Fuzzy logic engine, using Centroid function to calculate the fuzzy output. JFuzzinator takes unlimited Fuzzy Rules Set, Membership functions and variables, and configurable
RPGenesis aims to create a gaming engine specifically designed for the creation of classical, two dimensional role playing games as well the toolset needed to create games based on this engine.
Two dimensional pucks forming two or more teams are placed on a spherical surface, bumping other little pucks in a playful sports contest in order to score by following simple rules. This projet replace Hoverball.
A Java library that works with Java3D to simulate and visualize, in real-time, dynamics of multiple rigid bodies that are restricted by implicit and explicit constraints (e.g., robotics); designed for efficiency, ease-of-use, and extensibility.