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Captious is a bot that hosts an IRC multiplayer word completion game on a channel. Players joined in to the game, compete to collect points and exceed their competitors' scores. It is written in Java, and uses IRC commands to manage the game.
Deploy in 115+ regions with the modern database for every enterprise.
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Battlefield Java is simple grid and turned based battle simulation game for Java developers. It requires you to develop a Ruler to control your game pieces. Battlefield Java is a great way to learn Java while having fun and doing battle with your friends.
A self-contained, fully configurable Java "game" to simulate multi-species evolution. Design species by optionally specifying every attribute; modify any or all environmental settings; let them loose to eat, fight, procreate, die, and Evolve!
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
Tiny Go is a MIDlet (cell phone application, MIDP 2.0, CLDC 1.1),
which allows to play and review Go (Weiqi, Igo, Baduk) board game
files in Smart Game Format (SGF). Supports problem solving.
Project provides library for SGF parsing as separate package.
A private project between classmates. Created to help members develop new skills outside the classroom and keep our skills in use over the summer. Using Eclipse, Java 5.
Developing our own game engine and UI to create a fun simulation.
VNC for use with the BrowserMob Selenium JavaScript Validator. This tool is made available for users of BrowserMob FREE Website Monitoring and Load Testing. The BrowserMob Local Validation Service can be downloaded from https://browsermob.com/tools.
A 2D overhead game and game engine developed as a class project at the University of Arizona. Made entirely in Java, aside from dependency on lwjgl natives for graphics.
Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
Sho is a traditional Tibetan game, with its abstract logic similar to Ludo This project will implement an open source Javagame. Secondary goal is to develop an AI as well as multiplayer support.