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Gaia's Rules is an application mainly created to help GameMaster to handling the fight system of Anima : Beyond Fantasy during sessions. The goal of this Java application is to be user friendly, fast to use in sessions and flexible with Gaia's rule
Jadex Rules is a general purpose production rule engine, designed
to be easily embedded into Java programs. It supports pluggable
pattern matchers, state representations and rule languages
(Rete-matcher, OAV/Java state and CLIPS-like parser included).
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A cross-platform, free, and open source game engine that implements commercial quality features utilizing only similarly free and open source standards and development tools/libraries.
A little (and simple) Java2D (possibly OpenGL later) Java Game Engine. As the first set of parenthesis indicate, it is simple, but heck, if it works and is easy to use, what else do you need?
Calculates victory odds for battles in Axis and Allies 1940 Edition. It takes into account the newly added units and rules in this release of the board game. Displays win/loss/tie percentages, IPC cost/loss, and remaining units. Requires Java
https://blog.henrypoon.com/blog/2010/12/24/axis-and-allies-1940-battle-calculatorsimulator/
The aim of this project is to create a football (NFL-style) game. Initial development will focus on developing match engine. Do not expect releases while project is in Pre-Alpha.
Ferda is a user friendly data mining tool. It is a modular distributed multiplatform framework based on Internet Communications Engine. Ferda is very powerful in working with association rules.
[en] Little turn-based strategy game based on Pendulous shareware rules (whose best version has disappeared). [fr] Petit jeu de stratégie en tour par tour basé sur les règles du jeu payant Pendulous (dont la version la plus aboutie a disparu).
Friendly Object-Oriented Game Library , 2D Java Game Engine based on Slick2D and LWJGL.
This library was designed for students and primer Java programmer.
This is an Idol Server java API sourcecode. With this API you should be able to use the Autonomy search engine without knowledge of Autonomy. The java code use the autonomy commands to perform the proccess needed for searchs and managamenet of server
AGUTUR - Automatic Generation of Unit Tests Using Rules. Uses Drools to generate unit tests so extensible. Supports JUnit4 and JMock. The system inspects the class and looks at the methods and the constructors and generates a set of unit tests.
PDF creation using a template which is powered by freemarker. PDF creation is done by using iText. Using freemarker as a template engine will enable the creation of pdf more dynamic.
A Java game engine based on the jMonkeyEngine graphics engine, built around maps consisting of only cubes (hexahedra). This will provide for simple but complete implementations of everything required for a game (lighting, physics, AI, level editing etc.)
A simple 2d rendering engine written in Java that is ideal for board or strategy games. This project is in active development, so expect updates often.