Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
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This is a port of EPANET to the Lazarus platform. EPANET if a Windows Delphi application, so it won't run natively on other operating system. Once the port if finished it will be able to run on every platform that Lazarus supports.
Racer is a driving simulator for several OS's. This is an easy to use GUI driven program that renames the folders and files and alters the .ini and .shd files so the Linux experience can now be just as great as the other OS experience.
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
glAnts-mech - This project is a combination mech game and simulation that will allow you to interact with simple artificial ants. Once you provoke them, they will send fire ants out to protect the nest. Kill the ant mech bots.
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TransimsGui and makeTransims allow users to automatically generate triptables, timetables and vehicle files, edit individual control files, create batch files for transims feedback processes, run exe-control file pairs and run batch files.
PHPLFS is a package containing the libraries needed to connect to Live For Speed's InSim system. Additionally, PHPLFS handles required InSim packets, such as keepalives, player and connection tracking. PHPLFS requires PHP version 5.
VSMap3D is an OpenGL universe explorer for Vega Strike universes. So far it features: route planning, system/sector selection, faction ownership visualization
This project is for a PE Builder plug-in for the Ext2Fsd software. I decided to develope this solution in order to be able to scan ext2/ext3 partitions using KAV/KIS anti-virus Rescue Disk which is created with PE Builder.
HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
Cognitive agent based social simulation toolkit (RBOT+MRS) / production system based on ACT-R (http://act-r.psy.cmu.edu) allows for modelling single actor cognitive experiments (RBOT) and multiple actors in a simulated (semiotic) world (RBOT + MRS).
MGOS3 a small OS currently under development, MGOS3 is aimed at the IA-32 architecture, currently it is distributed in the form of .x COFF executables, which are used with a 1_44 floppy image for simulation or writing to a floppy disk for execution
Discrete Event System Specification (DEVS) combined with System Biology Markup Language (SBML) project: a Java-based tool to solve complex biology processes. Support by RTSync Corporation and Arizona Center for Integrated Modeling & Simulation (ACIMS)
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
Pitchers Duel is a Baseball simulation focusing on the one-on-one contest between a batter and a pitcher. Will include both against-the-computer and networked interplayer variations.
Rt-Simulator is a library to simulate task behaviors on uni/multi-processors with different scheduling algorithms. It provides a run-time reference by fast-prototyping and it can also used for scheduling algorithm research simulation.
A parametric, feature-based, sketch-driven 3D CAD application, built around a geometrical constraint solving engine. Project is in early development stage. The FreeSG library (http://freesg.org/) is required.
WISE by Dr. Brian Leib when at WSU, Prosser, WA. Wise is an irrigation scheduling graphical object oriented system. Input weather Crop type and growing dates, Soil moisture, and Irrigation System type and parameters. Output will be irrigation schedule.
Java Open Particle system is a Java based particle systemsimulation library. Is has a GUI, done in SWING to build your own particle systems and save/load them. The file format is a simple zip file with a XML file inside. It has a Swing Editor too. The p
Sxta is a C#-based component architecture for distributed simulation on P2P systems. It is based on Std. IEEE 1516 as distributed simulation Standard. Sxta uses AOP mechanisms that generate classes at runtime inheriting from base ones.
A no limit Texas hold'em simulationsystem which allows different groups developing Artificial Intelligence poker players to compete against each other by using our system code. Visit www.seas.upenn.edu/~poker/ for info, source and docs.