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FaTBloG - Falling Tetriminoe Block Game is a Tetris-Clone written using the Java Programming Language deployable as a standalone application or as a web service using Java Web Start.
A tetris-like game written in Java using JOGL. It is designed to be flexible, and will include singleplayer, multiplayer (one pc) and network games, and possibly also AI controlled opponents/teammates.
Polytope Tetris is n-dimensional Tetris.
Inspired by the HyperTetris program, Polytope Tetris allows you to play tetris in a set number of dimensions. Play tetris in true 3D space, 4D space, or more.
Root Tetris is Yet Another Tetris Game, but with an interesting set of features: In a 3D gamefield, a (theoretically) unlimited number of players can play cooperatively (or competively)
mTris - is a Tetris-midlet for mobiles. It sould run on all mobiles with java. It is developed with j2me. Deutsch: Dies ist ein Tetris-Midlet für alle javafähigen Handys.
Phenris is fast becoming the best open source Tetris clone. As it is developing it is getting a more sophisticated front-end look and will eventually have fully network capability. The beauty of Phenris is that because it is Java, anyone can play it.
A Tetris clone running on the mobile phone . Support for the Siemens,Nokia, S.E,Sansum , And so on . It's based on beatiful artwork, and good Animation.
It not only running on the mobile phone but also suplied the Tetris clone of JavaApplet version.
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A Tetris Attack Clone. *Not* classic tetris. Online multiplayer and limited IRC-style chat and game control. Available as both a Java applet and Java application. Registered on www.jars.com.
The project name already says it. :)
A game like good old Tetris.
(Hey! By the way: I will call it 'Twintris' for the rest of my life, like it was called on the Amiga. But most of you just know 'Tetris', so I've decided to be more popular.)
This is JavaTetris, just another JavaTetris. It's not yet complete, but it will use a (not so strict as previously expected) object-oriented design, and will be fully featured once it's ready.
Maybe it will become an Application, too.
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.