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Picsart Enterprise Background Removal API for Stunning eCommerce Visuals
Instantly remove the background from your images in just one click.
With our Remove Background API tool, you can access the transformative capabilities of automation , which will allow you to turn any photo asset into compelling product imagery. With elevated visuals quality on your digital platforms, you can captivate your audience, and therefore achieve higher engagement and sales.
pyclashie is a software developed in python to show graphic view of code dependencies in, virtually, any programming language. The idea is to analize directories of source code, and search for class hierarchy and dependencies, writing them to .dot files.
A prototype for a 3D Goban display, full featured SGF editor, client for IGS-PandaNet and interface for GNU Go. glGo is written in C++ and based on wxWindows, OpenGL and SDL.
glGo is available for Linux and Windows.
The PyJTF supports the test-driven development of Javascript code
using tests written in Python. It executes the code under test in the IE
environment under Windows (Win32). Allows greater productivity in testing Javascript code.
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From Canva to Slides, Desmos to YouTube, Lumio works with the tech tools you are already using.
Transform anything you share into an engaging digital experience - for free. Instantly convert your PDFs, slides, and files into dynamic, interactive sessions with built-in collaboration tools, activities, and real-time assessment. From teaching to training to team building, make every presentation unforgettable. Used by millions for education, business, and professional development.
Game Object Scripts : This project allows the user to create scripts for games ( Items such as weapons, entities, etc..) and to put them in a package to prevent user modification. So basicly it allows you to create the base of the item code.
PyRA2 is a set of Python packages (libraries) and documentation providing
access to the file formats of Robot Arena 2 (RA2), a game by Gabriel
Interactive (published by Infogrames).
Multisetup is a networking application server that provides a multiple os, thin (multimedia) client based, legacy device friendly environment for home networks. Its an alternative to single OS networks and XP Media Center.
yapm is a packaging system to automate the generation of Makefiles and rpm.spec files for developers. I will not be working on it again, as i have dumped my redhat distro (and other rpm based distro's) for gentoo
Bluemud is a mud server implemented using Java and Jython where the driver/server is in Java and the mudlib and in-game world is in Jython (the Java-based Python interpreter).
The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
Gimcrack is a rather simple 3D terrain rendering engine. Suited for those new to 3D programming. If you get confused by the code of Quake 2 but still want to know how a engine works, this is for you.
This is a collection of game plugins for Eclipse using the Graphical Editing Framework (GEF). All code is written in Java. These plugins are currently being tested on Windows but should work on any platform supported by Eclipse.
sukiNES is a NES emulator for the .NET Framework and written in 100% managed code with C# and Managed DirectX. With his module based system, you can write your own NES CPU or PPU. In resume, sukiNES takes you back in the '80 with lastest technologies.
Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
OpenMex is a tool that can extract media from games archives, based on MultiEx (available on www.xentax.com). Currently, 142 games (and other formats) are supported (though not all tested yet). Check out our second alpha release.
AtomVox is an OpenGL accelerated terrain engine, which based on a 6dof Voxel landscape algorithm. Fast raycasting and segmentation algorithms. Optimized core-code .
Command line tools helping you to create bzflag map world files with complex objects like trees, bridges, block pyramids, minefields, tunnels and so on.
Written in python2.2 (linux). Screenshots -> Home Page! Play demo map at ducati.bzflag.org:5157.
Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.