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Iron Tank is a real-time multiplayer game in Java, playable over a tcp/ip network. Each player controls a tank, armed with missiles and other weapons. The purpose of the game is to use the tank's weapon arsenal to reduce the opponents energy to win.
A simple client-server tank game where the users type in commands ("MOVE 5" or "SHOOT") to control their tanks and attempt to destroy other tanks. Used to illustrate basic concepts for the Java Programming class of the Science Honors Program.
Round based, noninteractive, ai-scriptable strategic game. Players can make ai-scripts for vehicles (tank, jeep...), and the system play the game with scripts. AI-script can write in JavaScript. The game has a pure functional graphics.
Tankian will be a game in which players can play against eachother over a network. You drive a tank and the goal is to destroy other tanks, you can also form devisions and have mutual enemies and share fuel.
The network part will be done with the help of
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This is a 3D networked tank simulation in development. Java3D API (v 1.2) is being
utilized. Using one server to several clients, users will be able to do battle real-time in the
same virtual universe.
Scorched Android is a port of the classic strategy game, Scorched Earth, to the Android mobile platform. The "Mother of all Android Games," Scorched Android allows you to battle tank versus tank in a turn-based, all-out war.
Real-time flash multiplayer tank game. This project is mainly to help hone my skills in development and create re-usable actionscript. Using the ElectroServer as the back end. Modular as possible.
The son of the mother of all games. Burning planet is a Scorched Earth clone for mobile phones supporting single player game and multiplayer game using hot-seat and Bluetooth. Your objective is to destroy enemy tank before it destroys you.
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