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This project-without-a-name aims (by mid-term objective) at globally enhancing comfort and ease-of-use of an implementation of "tabletop-like" role playing game experience, thus allowing people connection in an immersive while non invasive RP Game
This is a hobby-projekt. Marduk Roguelike is a game developed for smartphones running Qt. There is a blog associated with this project, http://devSithun.blogspot.com
Open Mobile MMORPG Engine This is an mobile game Engine for Massively multiplayer online role-playing game. The client use Qt on Meego The server use C++ on Linux The final aim of this project is create a SecondLife like game engine.
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Command-line interface Adventure RPG. (this project is set inactive because all the development source code on my hard disk gone. sorry for the inconvenience)
Overlord PBEM game project is re-creation of strategy/RPG PBEM Atlantis-like game "Overlord", originaly designed by Vincent Archer. The purpose of the project is to create set of code and documentation enabling free and and easy overlord games
Yadt is going to be a character generator for the German pen & paper role-playing game The Dark Eye (Das Schwarze Auge). The Yadt sourceforge project is currently dead. Still working on Yadt though. Check www.bernhardjung.de for updates.
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The Beholder project was begun with the purpose of creating an open source code library for use in cross-platform development of game software based on the D20 Game License released under the OGL by Wizards of the Coast.
A relatively straightforward combat management tool for Dungeon Masters of Dungeons&Dragons 4E. Manages monster entities with name, hitpoints and conditions. Written in C++ with the help of QT
Equipmant is a program designed to create equipment script files for the Final Fantasy XI Windower. Create macros in FFXI to use these scripts and they will change equipment quickly, even making it possible to change all equipment in a single macro.
Dices is a complete client/server application for online role playing games. It contains many features like chat with private conversation support, a die launcher and many others...
The Sigma Game Engine is an RPG/Strategy game engine that can be controlled via scripts. Custom game mods (called Sigmods) are also possible using the included game editor. Online battling, trading and MMO-type games will be supported.
EVE-Online character monitor written in python using pyQt. Monitoring of multiple characters is supported. Application will dock into system tray and stay there.
The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
Atysian Translator is a little translator for the players made languages of the four races of Atys, the planet where the game The Saga of Ryzom is setted on. It provides an inrealtime translation in any language available and autocompletion of the words.
Deepwood is an attempt to create a single player cRPG with 3D graphics and a massive living world including roaming NPCs, an open storyline and many cities/towns/dungeons/monsters/treasures. This project is inactive, the successor is DeepwoodR.