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BrickDraw3D is a MacOS program for building with virtual Lego bricks.
It is based on the LDraw parts library and is useful for viewing and editing models
in the DAT format. See http://olson.pair.com/brickdraw3d/ for examples.
CartoGimp is a Gimp plugin that enables the rendering of
geographic data files (DEM, DLG, GNIS, etc.) It has many of the
features of Drawmap, but with a graphical user interface
and the Gimp's powerful image processing capabilities.
JetSteam-3D is 3D GIS technology developed by Alchemedia. that allows the streaming of image,DEM,X3D,and WFS data to an applet. The javascript enabled applet allows the creation of 3D enabled WebGIS applications using typical AJAX techniques.
NWNModels Viewer is a program to view 3d models of the Neverwinter Nights(c) game. This first version not include view animations, yet. This program use opengl to render models.
TerraPage Utils is a collection of utilities for working with terrain databases in the TerraPage format (http://www.terrex.com). Tools include a TerraPage DLL, a viewer for DirectX and a viewer for OpenGL Performer (not yet started). Available in CVS.
Dynamic 3D Network Platform is a 3d platform, that streams all needed data over network from a server to a client, and therefor is universal useable. For the developer ONE server for all OS's and for user ONE client for all games/applications.
Project closed ! Please use JOGL. http://jogamp.org OpenGL[tm] for Java[tm], formerly known as GL4Java, supports Java with a native OpenGL mapping. The OS native OpenGL functionality is avaiable from
PEG is a web based photo gallery system written in php, using mysql. It's specifically designed for rendering images of events, as opposed to just collections of images.
It has a complete web based interface for editing image information.
Venn diagrams are an interesting method for rendering triadic relations on a two dimensional drawing surface. Certain marks (or annotations) indicate the existence of variables or constants in the distinguishable regions.
Kisomandel is a fractal rendering program for Linux with isometric 3d-display in realtime.
This version supports Mandelbrot and Julia fractals. The 3d rendering is done with the standard Qt drawing functions and does actually NOT use any OpenGL functions
This little tool reads various GO-formats (starting with SGF-parser) and will write a POV (Persistance of Vision) - file. The file can be rendered using POV, so the resulting image will be a high-res raytraced go-board.
GMAN is a RenderMan-compatible renderer begun in 1999 and revived in 2026. Give it a RIB scene and it renders an image. Version 0.6.0 marks the revival.
The z-buffer renderer supports all seven RenderMan quadrics, convex polygons, matte/plastic/metal surface shaders, ambient/distant/point lights and TIFF, PNG, JPEG and PNM output. It builds on macOS and Linux with C++17 and CMake.
Development, releases and build instructions: https://github.com/jac18281828/gman
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Phluid is a window manager that emphasizes efficiency, speed, and beauty. It uses rasterman's Imlib2 library as the image/font rendering backend. Phluid also attempts to be flexible and compliant with the ICCCM standard.
Conic Planet is a CGI application which renders a photo-realistic real-time image of the Earth and other planets. It has support for Azimuthal, Mercator, Mollweide, Orthographic, and Rectangular projections. It also shows the current cloud covering.
The OpenGL Class Library (GLCL) is intented to be a set of C++ classes,
available through static and dynamic libraries, that will allow the
developer to create OpenGL applications using C++ quickly.
An advanced bilingual image editing with semantic control
Qwen-Image-Edit is the image editing extension of Qwen-Image, a 20B parameter model that combines advanced visual and text-rendering capabilities for creative and precise editing. It leverages both Qwen2.5-VL for semantic control and a VAE Encoder for appearance control, enabling users to edit at both the content and detail level. The model excels at semantic edits like style transfer, object rotation, and novel view synthesis, while also handling precise appearance edits such as adding or removing elements without altering surrounding regions. ...