Showing 3 open source projects for "image rendering"

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  • 1
    Oak

    Oak

    A pure Go game engine

    Oak has recently brought in dependencies that include C code, but we still describe the engine as a Pure Go engine, which at face value seems contradictory. Oak's goal is that, by default, a user can pull down the engine and create a fully functional game or GUI application on a machine with no C compiler installed, so when we say Pure Go we mean that, by default, the library is configured so no C compilation is required, and that no major features are locked behind C compilation. We...
    Downloads: 2 This Week
    Last Update:
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  • 2
    Consul Template

    Consul Template

    Template rendering, notifier, and supervisor for @hashicorp Consul

    This project provides a convenient way to populate values from Consul into the file system using the consul-template daemon. The daemon consul-template queries a Consul or Vault cluster and updates any number of specified templates on the file system. As an added bonus, it can optionally run arbitrary commands when the update process completes. Please see the examples folder for some scenarios where this functionality might prove useful. While there are multiple ways to run Consul Template,...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Go Graphics

    Go Graphics

    Go Graphics - 2D rendering in Go with a simple API

    gg is a library for rendering 2D graphics in pure Go. There are lots of examples included. They're mostly for testing the code, but they're good for learning, too. It is often desired to center an image at a point. Use DrawImageAnchored with ax and ay set to 0.5 to do this. Use 0 to left or top align. Use 1 to right or bottom align. DrawStringAnchored does the same for text, so you don't need to call MeasureString yourself. gg supports linear, radial and conic gradients and surface patterns. ...
    Downloads: 3 This Week
    Last Update:
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