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The development of a new immersive interface, with a paradigm shift that uses a third person point of view instead of the common first person view used on nowadays immersive interfaces.
Misfit Model 3D is an OpenGL-based 3D model editor. It supports multi-level undo,
skeletal animations, texturing mapping, scripting, command-line batch processing,
and a plugin system for adding new features. Complete online help is included.
Paligo is an end-to-end Component Content Management System (CCMS) solution for technical documentation, policies and procedures, knowledge management, and more.
J2RGF is a Java Framework for managing graphical objects. It contains different rendering options and viewing abilities (stretch or zoomable/movable view). All objects are placed in a raster for easy rendering and positioning.
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This project is intended to all the 3Ds Max(c) users, who are looking for a Open Source project, with the same GUI, and in other platforms like Linux or OS X.
This open source project is supported by IBM China Research Lab and Tsinghua University, which aims to provide a platform for testing and visualizing 3D shape retrieval methods.
GraphCAD is a pseudo 3D Computer Aided Design (CAD) program to modeling dinamic and static objects, basics on graph theory. GraphCAD may be used as GIS, Medical Disgnostic, Engineering, Education and Mathematical modeling tool.
powerPlant is a plant modelling tool based on parametric plant descriptions, producing highly detailed models that can be exported to 3ds. Deriving similar plants is a matter of 1 click! Complete scenes can be composited with the integrated scene editor.
UnBBoolean is a 3Dmodeling tool to apply boolean set operations on primitive solids. It's based on Constructive Solid Geometry concepts. Java3D required. Includes a library to apply boolean set operations on solids, that can be used by any Java3D app.
Simple C-based application for converting OBJ files from modelling software like Maya and Blender into a C file that can be used with OpenGL, thus making it easier to create better models for OpenGL applications.
OpenTrackPlanDesigner is an open source software project to provide an easy, fast, solid and platform independent way to create track plans for model railways. Furthermore, it makes it possible to visualize the track plans in 2D and 3D.
A simple C++/GLUT application.
It was builded a scene consisting in an island in the middle of the ocean with a lighthouse on it. Day and night effects has been modeled too, together with an animated ocean and a rotating lighthouse lamp.
A physics editor, for physics based games and applications. Physics engine-independant. Renderer independent. See http://www.physicseditor.com . Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.
It is a 3D character animation editor. Users will be able to focus only on the animation of their characters (and not in modeling), with everything easy to use.
The GUI is completely made with SDL, because I love to reinvent the wheel ;)