Search Results for "memory game unity" - Page 16

Showing 381 open source projects for "memory game unity"

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  • 1

    TIB

    Torchlight Infinite bot (TIB)

    Torchlight Infinite bot (TIB) so i made a simle bot for the game Torchlight Infinite to autopath/walk to a specific coordinate in the game using the players x and y posistion by reading its memory. i want the project to be open source so that more ppl can learn from it and help each other.
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  • 2
    This is a Roller Coaster Tycoon port for the Sony PSP. It will be compatible with the PC Version. The port will use the same files as the PC version so you must own the game to use this port. ** Edit:** Sorry to everyone wanting this port... in another project i have hit a few hickups that until further notice come has killed this project. they are as follows; 1: due to the fact that the original game was written in assembly, it was running as fast as it could... i cant get code that optimized so it would be slower and 2: due to the psps having no memory management that makes things really tough for coders because you have to structure everything, that and with the way how things would have to work on the psp the 20mb of ram (for everything including the gpu)is really limiting. ...
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  • 3
    Noah's Mission (nomis) is a memory card game for children.
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  • 4
    Space Taxi VIC-20

    Space Taxi VIC-20

    Vic-20 game, remastered from the C64 original, with special feuaters

    Space Taxi, the Castle of Doctor Creep. In our remastered game for the vic-20 you drive with the "Space Taxi" around and when you drop the passenger he enters one dungeon of the creep-castle and must finish it, to drive to the next space-taxi station. The game is a mixture of Castle of Doctor Creep and Space-Taxi, it would be finished during autumn 2016. I start writing this Game in memory of a friend who dies this year in German via a big train-accident. ...
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  • 5
    A game to exercise your memory, aritmetic skill, visual agility and general brain health.
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  • 6

    hAthena

    Game emulator written in Haskell.

    hAthena Description This is a project to test how well Haskell fits a production based server. This is by no means an alternative to rAthena and will not aim to be. Key features by using functional programming: - Concurrency and Parallelism The server will spawn a light thread per client connected and script executed. - STM Memory is easy to share over all the threads, easy to keep apart and when needed to switch between the both. - Strict typesystem You can't send the...
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