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Hostile Takeover is a turn based tactical squad simulation game with multiplayer support. It is heavily inspired by X-COM: UFO Defense. Developed in Java using Java3D, HT will provide a fun game and a reference for developers.
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A Rich java interface for playing the online strategy game Strategic Domination(tm) http://www.strategicdomination.com/. DISCLAIMER: Stratigo Domingo is not sanctioned by strategicdomination.com and is not affiliated with strategicdomination.com.
Flexible engine for Web based online multiplayer games. The games developed on top of it should be a mixture of real time and turn based strategy games nowhere found before.
Strategoids is a real-time-strategy game/engine set in space with Newtonian physics. This project has moved to GitHub: http://github.com/megagun/strategoids
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Cosmic Storm: Battle Royale is a top-down multiplayer vehicle-based strategic shooter. Players join in and duke it out in space-borne ships of war. Kill or be killed, the last one standing is the winner!
This is my current project. The base idea of the game is currently Diablo 2 LOD, but it should evolve. If you would like to join, contact me at virgul.thriss@gmail.com. Most help needed is around Art, Story Line, names, Ideas, and Beta Testing.
Agent based Regional Crawler strategy implementation - gathers users' common needs and interests in a certain domain. It crawls based on these interests, instead of crawling the web without any predefined order.
This is a game of Scotland Yard, which has been coded in Java. The moves of Mr. X are made by the program, while the human player makes the detective moves. The game works fine on both Windows and Linux platforms.
Rail World is a railroad train simulation game designed to bring the features of model railroading to the desktop using actual aerial or satellite photographs as the backdrop for maps. Control multiple trains, switches, load/unload cargo, and more.
As the title suggests, this is a real-time strategy game IN SPACE!!!! This version is incomplete and I have stopped working on it. If you would like to continue it, email me and I will send you the source code.
The plan for Project Alpha is to create a pre-Medieval turn-based strategy game. It will incorporate a world generator, a realm generator and a conflict resolution engine. The gameplay is planned to be that player is charged with leading of a small group
EpicTD is a full featured, client-server-Tower Defense. Users can host their games or a dedicated server can be setup. The game is fully modable as the whole content consists of XML, images, models and scripts.