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The Hardware Assisted Visibility Sorting (HAVS) algorithm is a GPU-based, direct volume renderer for unstructured grids. The algorithm operates in both object- and images-space and includes a sample-based, dynamic level-of-detail algorithm.
Popular Game 15 implemented in Java. The most intersting part of the project is the genetic algorithm which solving the puzzle. Play the game here: http://www.geocities.com/todordimitrovbalabanov/the15/
libidp is a C library implementation of the iterative dynamic programming (IDP) optimal control algorithm, which solves the optimal control problem for ODE and DAE dynamic equation models. An example problem is included.
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OMG is an online 2-D Mesh Generator. Using Shewchuka Triangle (written in C) to generate DT and a Quadtree algorithm (written in php) to triangulate a PSLG. A few Import end Export functions are included. Using SVG to display meshes.
...Purpose is to buid an MP3 player with the lowest possible cost. Works on mono files (going stereo shouldn't be very complicated). Doesn't use Helix. The huffman decoding uses a clustering based algorithm.
Crc32 is a Visual Basic 6 project using the crc32 algorithm.
It consists of:
* a console user interface (a native console application)
* a graphical user interface (a html-xml-javascript generated interface using the webbrowser control)
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VTK.NET Example is a collection of example for the Visualization Toolkit (VTK - http://www.kitware.com). It demonstrate, the basic visualisation algorithm in .NET 2.0 platform and C# programming language.
The project implements Dana Angluin's learning algorithm with intent to look into the possibility of computational learning of changing (shifting) information.
Type setting engine in Java. Uses an algorithm similar to Tex to layout text and images on a page and create a pdf output, supports multiple columns and images, which can be placed at arbitrary positions, spawm columns etc.
pumipd is a daemon for dynamic configuration of IPv4 addresses. A static DHCP-Server is not necessary, the complete algorithm is dynamic. umipd is intended to be a conformant implementation of RFC 3927 (Zeroconf).
A flexible programming library for evolutionary computation. Steady-state, generational and island model genetic algorithms are supported, using Darwinian, Lamarckian or Baldwinian evolution. Includes support for multiprocessor and distributed systems.
The MFV (Multiple File Verifier) project has been designed to improve the sfv standard with new hash standards. Instead of the 32 bit CRC (SFV) algorithm,one of the new algoritms such as MD5 SHA-1 SHA-256 SHA-384 and SHA-512 can be used by users' choice
A concise example of the classical genetic algorithm, with a fancy windows terminal display. Features DNA editing, save/load, customizable constraints and statistics logging.
Project Tokaf is an general implementation of top-k algorithm. It provides interfaces for all modules that are needed. It also features user preferences module, for computing new preferences and manipulating existing ones.
Package for coding and decoding files with Matheos algorithm from commandline or console in Linux/Unix Environment. Based on Keys stored in files or as hardware locks (on devices). Fast and strong coding. Fast encoding.ONLY BINARY PACKAGES FOR NOW!
Ambient Occlusion research project on graphics hardware Uses Cg/OpenGL. Presents a new image space algorithm that allows for local ambient occlusion effects; and a sphere based approximation with ambient occlusion using a sprite based approach.
vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
The main goal of OWLVE is to visualize graphically any OWL–lite file. Using powerful RCP and GEF technologies will improve the quality of graphics and diagrams.This project includes an algorithm for similarity calculus between two OWL files.