Showing 12 open source projects for "method"

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  • 1
    react-blessed

    react-blessed

    A react renderer for blessed

    ...Any of the blessed widgets can be rendered through react-blessed by using a lowercased tag title. Text nodes, on the other hand, will be rendered by applying the setContent method with the given text on the parent node. As with React's DOM renderer, react-blessed lets you handle the original blessed nodes, if you ever need them, through refs. For convenience, react-blessed lets you handle classes looking like what react-native proposes.
    Downloads: 0 This Week
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  • 2
    ClayGL

    ClayGL

    A WebGL graphic library for building scalable Web3D applications

    ...Benefit from the modularity and tree shaking, it can be scaled down to 22k(gzipped) for a basic 3D application. Animator object can only be created by Animation.prototype.animate method. After created, we can use clay.animation.Animator# when to add all keyframes and clay.animation.Animator#start it. Clips will be automatically created and added to the animation instance which created this deferred object.
    Downloads: 0 This Week
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  • 3
    JAnaglyph Engine

    JAnaglyph Engine

    A library to create anaglyph images with Java

    A small library made of one class (one method and one constructor) which takes two BufferedImages, the width and the height of the final image to produce a full anaglyph image from the images provided.
    Downloads: 0 This Week
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  • 4

    IMathSoft

    The software for solving special problems of mathematics and physics

    ...The project "Nonlinear Stourm-Liouville Problems with Distribution Potentials" is developed for solving nonlinear Sturm-Liouville problems with integrable potentials including Dirac delta function. The numerical-analytical method used in the project is called the FD-method. It was first proposed by Professor V.L.Makarov in 1991.To learn more about the problems of such type and the FD-method see, for example, http://arxiv.org/abs/1112.2540.
    Downloads: 0 This Week
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  • 5
    Simple 3D renderer based on ray tracing method.
    Downloads: 0 This Week
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  • 6
    Piavca is a character animation engine that supports an extensible method for blending and combining animation and a library of body language based animation methods. It works together with Cal3D and OpenSG
    Downloads: 1 This Week
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  • 7
    FO3D
    FO3D describes an XSL-FO standard compliant method for representing 3D content in the FO documents and provides an exemplary extension for the use with Apache FOP (Version 0.95) - available under the Apache License v2.0 - to create 3D PDF documents.
    Downloads: 0 This Week
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  • 8
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 1 This Week
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  • 9
    vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
    Downloads: 0 This Week
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  • 10
    FractalSpline renders complex prim shapes to OpenGL. This is useful in streamed 3d environments, such as OSMP (http://metaverse.sf.net), because using complex prims is a very bandwidth efficient method of providing 3d image data.
    Downloads: 0 This Week
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  • 11
    QRay is an interactive 3D modelling system in Java. It's built-in real-time raytracing engine implements the Quadric-CSG representation model and the Seed-Fill optimization method, which empower QRay to provide cool WYSIWYG 3D modelling functionalities.
    Downloads: 0 This Week
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  • 12
    The Daedalus Engine is a 3D rendering engine that uses both OpenGL and DirectX 9.0 for its implementation. This project serves as a method of study for its developers in the areas of game design, 3D rendering, audio, game related physics, net code, etc.
    Downloads: 0 This Week
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