Showing 3 open source projects for "linux device driver project"

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    DLSS 5 Feeder

    DLSS 5 Feeder

    DLSS 5 neural rendering in D3D11/D12/Vulkan games

    DLSS5-Feeder is a ReShade-based compatibility project that brings DLSS 5 neural rendering into games that do not natively implement DLSS. It constructs the DLAA-style inputs expected by NVIDIA's neural rendering pipeline from the game frame, depth information, and estimated motion vectors. The generated request is processed through a private D3D12 device and then returned to the game's rendering chain. The project supports D3D11, D3D12, Vulkan, OpenGL, and translated older DirectX games,...
    Downloads: 196 This Week
    Last Update:
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  • 2
    React-TV

    React-TV

    React Renderer for low memory applications

    React-TV is an open-source React rendering framework designed for developing applications on smart televisions and other low-memory devices. It provides tools for creating interactive TV interfaces while addressing hardware constraints such as limited processing power and memory. The framework includes a custom React renderer and a companion command-line utility for packaging television applications. Its development focuses on LG webOS and smart TV environments. Developers can use familiar...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
    Downloads: 11 This Week
    Last Update:
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