Showing 374 open source projects for "alpha linux"

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  • 1
    Cave Automatic Virtual Environment. Active stereoscopic projection. Interactivity with solid and soft bodies. N-ary scene tree.
    Downloads: 0 This Week
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  • 2
    This open-source project aims at creation of a OpenGL 3D stereoscopic algorithms folded as plug-ins into popular 3D modeling and game engine tools, such as Maya, Blender, OGRE, and others.
    Downloads: 0 This Week
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  • 3
    J2RGF is a Java Framework for managing graphical objects. It contains different rendering options and viewing abilities (stretch or zoomable/movable view). All objects are placed in a raster for easy rendering and positioning.
    Downloads: 0 This Week
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  • 4
    Initial Project is a new multi-platform 3D engine for next gen games using OpenGL and wxWidget (for tools). Include a vectorial font render using Freetype, shader syntax embedded in C++ and Material system.
    Downloads: 0 This Week
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  • 5
    Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
    Downloads: 0 This Week
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  • 6
    Stream Interactive Video Over Network
    Downloads: 0 This Week
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  • 7
    ANUGA viewer is a graphical 3D rendering program suitable for animating the sww output files from the Finite Volume hydrodynamic modelling package ANUGA.
    Downloads: 0 This Week
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  • 8
    GEONE (Game One Engine) is a game engine, core of the 'Skull Game' developed in parallel with the engine. GEONE es un motor de juegos, la base de 'Skull Game', desarrollado en paralelo con el motor.
    Downloads: 0 This Week
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  • 9
    Caelum is an add-on for the 3D graphics rendering engine OGRE, aimed to render atmospheric effects.
    Downloads: 0 This Week
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  • 10
    N3D is a library for 3D related programs, including the related mathematics, primitives, scene graph and environment adapters (OpenGL via Tao, Direct3D).
    Downloads: 0 This Week
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  • 11
    A simple ray tracer written in C++.
    Downloads: 0 This Week
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  • 12
    Clarity - Game Development Simplified
    Downloads: 0 This Week
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  • 13
    A GUI for PBRT with the following goals: 1) User interface representative of internal scene structures and modifications of those structures with OpenGL/GLSL previews, partial render preview, and visual debugging. 2) GPGPU and muticore functionality.
    Downloads: 0 This Week
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  • 14
    libfixgl, is an implementation of the OpenGL standard for realtime 3D graphics, based on fixed point arithmetic. It is mainly targeted towards handheld consoles such as the GP2X, GP32, GBA, or other FPU-less embedded devices.
    Downloads: 0 This Week
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  • 15
    InnerWorld is a landscape builder for Blender, the 3D modeling tool. Using a graph editor terrains can be generated from Blenders noise functions and from external sources. Objects can automatically placed dependent of the terrains geometry.
    Downloads: 0 This Week
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  • 16
    GPGPU stands for General-Purpose computation on GPUs. This project maintains various libraries, utility classes, and programming examples intended to aid development of applications that use GPUs for general-purpose computation.
    Downloads: 0 This Week
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  • 17
    Vegetation3D is a library for realistic visualization of vegetation. Every phase of this process, such as plant topology generation (L-System) or mesh generation may be controlled and used separately.
    Downloads: 0 This Week
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  • 18
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
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  • 19
    mwEngine is a 3D game engine with emphasis put on good design practices and ease of use.
    Downloads: 0 This Week
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  • 20
    Open source point cloud viewer forked from Radiohead House of Cards Project, based on the Processing Programming Language.
    Downloads: 0 This Week
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  • 21
    gnf3d is a small 3D engine written in C(gtk+).It has fantastic super 3D effect since it use two graph for different eye.
    Downloads: 0 This Week
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  • 22
    A Processing library for handling a Wii Remote. It builds on the Open Source library MoteJ.
    Downloads: 0 This Week
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  • 23
    rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
    Downloads: 2 This Week
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  • 24
    A CHOP that enables Houdini to use and record OpenSoundControl data.
    Downloads: 1 This Week
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  • 25
    A Windows tool for converting any TrueType font into a format suitable for use on 3D hardware. Template output system. Merging of visually identical characters. Aggressive atlasing. Anisotropic scale to support frame buffers with non-square pixels.
    Downloads: 0 This Week
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