Showing 993 open source projects for "hash-linux"

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  • 1
    gMax graphic tools for jMax
    Downloads: 0 This Week
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  • 2
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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  • 3
    Project closed ! Please use JOGL. http://jogamp.org OpenGL[tm] for Java[tm], formerly known as GL4Java, supports Java with a native OpenGL mapping. The OS native OpenGL functionality is avaiable from
    Downloads: 1 This Week
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  • 4
    C3DRMEngine is a high-level and easy-to-use API for developers of 3D-games and apps with many features. It currently supports DirectX, but will support OpenGL (Windows and Linux) in the future as well.
    Downloads: 0 This Week
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  • 5
    Loose intention is to develop a particle engine visualised with Java3D. Along the way various aspects of Java3D will be explored. Hopefully code generated will have benefit to others as a learning base.
    Downloads: 0 This Week
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  • 6
    Pyplace is a toolkit which helps Python developers to render data as isometrically viewed 'places' around which the user can navigate. The look and feel by version 1 will be similar to an early UO or AOE, but only a few unit sprites & no network
    Downloads: 0 This Week
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  • 7
    Raytracing rendering engine written in Java. Plug it into a modeling environment, or programmatically create a scene. Uses Constructive Solid Geometries (CSG), bounding boxes, and fully extensible design (at least eventually).
    Downloads: 0 This Week
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  • 8
    A 3D viewer for molecular charge distributions. Implemented in OpenGL with GLUT. Includes a small OpenGL windowing library/widget set.
    Downloads: 0 This Week
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  • 9
    GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
    Downloads: 0 This Week
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  • 10
    3D engine, with opengl/software rendering support.
    Downloads: 0 This Week
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  • 11
    Cross platform raytracer that accepts scene description scripts written in GML. The scripts have the ability to handle functions, recursion and binding.
    Downloads: 0 This Week
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  • 12
    Raytrace is designed to be a completely platform independant Raytracer which includes a Gui interface. Designed and written in Sun Microsystem's Java language.
    Downloads: 8 This Week
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  • 13
    A dialect-neutral Smalltalk library which supports communication with NMEA enabled devices, such as GPS receivers. The initial specific target device will be a Magellan GPS315 receiver.
    Downloads: 0 This Week
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  • 14
    This is a viewer for ase (ASCII Scene Export) files. This code should be used to implement object loading in your own software (eg.: games).
    Downloads: 0 This Week
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  • 15
    This project aims to write a modular, extensible renderer with programmable shaders and a scripting language.
    Downloads: 0 This Week
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  • 16
    An object oriented Java package that can be used to store 3-D graphs and perform various functions on them, arranging nodes with a spring embedder and generating VRML output. Visit http://vrmlgraph.i-scream.org.uk for documentation and examples.
    Downloads: 0 This Week
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  • 17
    Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
    Downloads: 0 This Week
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  • 18
    The DDG Toolkit is a Library of C++ classes to build real time 3D graphics applications. The main application of the DDG Toolkit is the DDG Terrain Engine.
    Downloads: 0 This Week
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  • 19
    A universal 3D game engine designed to be portable, powerful, flexible, and easily extendable through an extensive plugin system.
    Downloads: 0 This Week
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  • 20
    GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.
    Downloads: 0 This Week
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  • 21
    The purpose of the project is to develop a quantitative medical imaging & visualization program for use on brain MR, DTI and MRS data. It is a joint project of the Kennedy Krieger Institute & the Johns Hopkins University, Psychiatric Neuroimaging Lab
    Downloads: 1 This Week
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  • 22
    A Free General 3D Graphics API for use in 3D Game/Visualization Projects. Fully C++ Class based API, support for OpenGL hardware acceleration and other optimization methods like Octrees. Cube Mapping, Multitexturing and more. Direct loading of (View3DS)
    Downloads: 0 This Week
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  • 23
    The GLOW Toolkit is a cross-platform user interface framework for building interactive applications using OpenGL or similar APIs. It provides an object-oriented API and an extensible library of cross-platform widgets.
    Downloads: 0 This Week
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  • 24
    This will be an RPG engine for single player RPG's, using OpenGL
    Downloads: 0 This Week
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  • 25
    A set of tools to provide a flexible editing system for an arcade-style engine, in developing of hardcore game epics.
    Downloads: 0 This Week
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