Showing 939 open source projects for "gnu assembler windows"

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  • 1
    CU-Viewer is a visualization tool for 3D objects created out of simple primitives. The objects are output by another program that writes in the native file format of this program. The intent is for simulation data viewing.
    Downloads: 0 This Week
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  • 2
    AutoRIB. A program to process Renderman RIB code, to adjust it and to allow the automatic generation of shadow and environment maps.
    Downloads: 0 This Week
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  • 3
    Portable game engine intended for game development. Include portable 3D-engine for at least DirectX and OpenGL, physics and sound simulation engines, and scripting engine for AI.
    Downloads: 0 This Week
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  • 4
    <a href=http://www.sourceforge.net/projects/klimt><img src=http://www.studierstube.org/klimt/images/redirect.gif></a>
    Downloads: 0 This Week
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  • 5
    SETH is a fully integrated Shader-IDE for prototyping Vertex- and Pixelshaders for OpenGL written in the fxPascal-High Level Shader Language (with Pascal-like Syntax).
    Downloads: 0 This Week
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  • 6
    OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
    Downloads: 0 This Week
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  • 7
    A 3D hardware shader language, which is really open source and replaces CG,CGFX,HLSL and similar tools, is cross platform and truly vendor independent.
    Downloads: 0 This Week
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  • 8
    Ray Of Light (ROL) is a research project on physically based rendering. It provides an efficient and compact wavelet based representation of measured radiometric terms. Many different rendering techniques are implemented as plugins.
    Downloads: 0 This Week
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  • 9
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 10
    3D Graphics engine on Pure Java 2. Small and Fast. Open Source.
    Downloads: 0 This Week
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  • 11
    Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
    Downloads: 2 This Week
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  • 12
    OGLFT is an interface library between OpenGL and FreeType 2 for rendering text. It supports all font file types supported by FreeType 2. Text can be rendered as bitmap, anti-aliased grayscale pixmaps, as outlined and filled polygons, or as 3D solids.
    Downloads: 1 This Week
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  • 13
    software rendering generic 3D engine
    Downloads: 0 This Week
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  • 14
    3D checkers, Russian rules and original \"Towers\" rules. Network play support, AI contest.
    Downloads: 0 This Week
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  • 15
    Net Juggler goal is to provide the necessary software layer on top of VR Juggler to turn a cluster where each node supports VR Juggler into a single VR Juggler image machine.
    Downloads: 0 This Week
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  • 16
    An opensource 3d game engine using OpenGL. Fast easy to use with all of the latest gimmicks.
    Downloads: 0 This Week
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  • 17
    The VBB-engine is a Visual Basic 6 Based 3D engine!! The purpose of the engine is to reveal the algoritms behind computer generated 3D object. Whitout making use of any premade libraries like directX.
    Downloads: 0 This Week
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  • 18
    Teara is a program to model terrain data in real time using OpenGL
    Downloads: 0 This Week
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  • 19
    VRMoo can be summed up as such: Virtual Reality Object Oriented MUD. I intend VRMoo to be capable of simulating complex environments, allowing real time 3D interaction with these environments, and allowing real time 3D interaction with other users.
    Downloads: 0 This Week
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  • 20
    This here is collection of Open Source Software published by Bytelords. LORD - simple 3D Engine developed for learning purpose *NOTE*: ogre4j has been moved to http://www.sourceforge.net/projects/ogre/
    Downloads: 0 This Week
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  • 21
    A basic OpenGL 3D game engine built from the ground up to support multi-texturing, mip-mapping, face culling and more. Its simplicity is its virtue to aid in learning and to ease expansion. Currently, it runs on Windows using MFC, Linux support is coming
    Downloads: 0 This Week
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  • 22
    T4PEditor is a graphical application for easy and fast creation of povray (Persistence of Vision Raytracer) textures.
    Downloads: 0 This Week
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  • 23
    Milk Engine is a flexible engine suitable for almost any game. Milk Engine will contain everything needed to develop a game, even for the newbie. Yet it’s very useful for advanced users. It’s based on OpenGL and SDL, therefore it’s also cross-platform.
    Downloads: 0 This Week
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  • 24
    FlexEngine is based in a dynamic 3D object loader based in an analizer tool.
    Downloads: 0 This Week
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  • 25
    This is a simple raytracer that renders spheres and other primitives to a PPM file. It uses phong lihgting and currently implements reflection and shadows. Future verstions wil implement refraction, CSG, a scripting format, and bezier patches.
    Downloads: 0 This Week
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