Showing 1263 open source projects for "gnu/linux"

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  • 1
    pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
    Downloads: 0 This Week
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  • 2
    Medic Medical Image Solutions !!! RePlanning new Solution !!!
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  • 3
    kc3d engine
    The kc3d engine is a realtime 3D engine.
    Downloads: 0 This Week
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  • 4
    Periscope is a 3D plotting library written in C++ on top of VTK. It provides an abstract interface for creating 3D plots.
    Downloads: 0 This Week
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  • 5
    GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.
    Downloads: 0 This Week
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  • 6
    NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.
    Downloads: 0 This Week
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  • 7
    3d rendering engine (suited but not limited for making games), based on OpenGL, written in C#.
    Downloads: 0 This Week
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  • 8
    QuteMol is a real time, high quality molecular visualizer that offers an array of innovative visual effects. QuteMol aims at improving the clarity of rendered images and at offering a better understanding of the molecular 3D shape and spatial structure.
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    Downloads: 30 This Week
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  • 9
    CsoundAV, a realtime-oriented version of Csound with animated graphics support
    Downloads: 0 This Week
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  • 10
    3D cellular automata modelling software for large general purpose simulations. Uses custom scripts for rules and can distribute processing over several machines.
    Downloads: 0 This Week
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  • 11
    A web platform for browser based social 3D spaces.
    Downloads: 0 This Week
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  • 12
    DamePlus is an OpenGL based checkers game including several game modes such as "Dame", "Dame International", "Wolf und Schaf" etc. Also for playing human vs. computer some AI is implemented.
    Downloads: 2 This Week
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  • 13
    Easy to use Render Farm for Blender 3D implemented in Java
    Downloads: 0 This Week
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  • 14
    Downloads: 0 This Week
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  • 15
    A 3D data visualization tool, specializing in the display of robotically collected point, range, and volumetric data. Provides a very flexible framework for different file formats and visualization parameters.
    Downloads: 0 This Week
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  • 16
    A fork of Sauerbraten/Cube2 (sauerbraten.org) with several multiplayer modes, online map editing, dynamic mapmodel physics, enhanced particle effects, unique weapons and powerups, and more. This project is currently not under active development.
    Downloads: 0 This Week
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  • 17
    openPlex will be an high-scalable and module based entertainment engine. This engine will be written in C# and will use the abilities of a manages language environment such as the Microsoft .NET Framework.
    Downloads: 0 This Week
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  • 18
    rayGina is a C++ operating-system independent raytracing library, which provides interfaces to extend the raytracing process while runtime and represents a framework for raytracing experiments/development of different components
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  • 19
    jDonut is a minimal, lightweight, pure Java-based 3d rendering engine, written with a paradigm somewhere between scene-graph engines and OpenGL.
    Downloads: 0 This Week
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  • 20
    NaN3D is a real-time 3d software rendering engine for the C++ programming language. This project is relased under the LGPL License.
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  • 21
    Open source realtime 3D engine written and usable in C++ (OpenGL, Direct3D).
    Downloads: 2 This Week
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  • 22
    We have implemented a raytracer in both CTM and DirectX (through brook). On modern architectures the raytracer gets between 10 and 20 million rays per second on 300,000 polygon scenes.... and even more on quake levels and other scenes.
    Downloads: 0 This Week
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  • 23
    A C++ OpenGL GUI Toolkit. Visual output is customizable via CSS and style classes. Forms can be created via XUL (XML UI Language). There are builtin video drivers for GLX, WGL and SDL. Using dummy drivers, it is known to work with SDL, Glut, QT and GLFW.
    Downloads: 0 This Week
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  • 24
    osgHaptics is a C++ library that incorporates Haptics into the real-time scenegraph OpenSceneGraph. osgHaptics depends on OpenHaptics from Sensable Inc.
    Downloads: 0 This Week
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  • 25
    X3D Content Engine and Web Browser Plugin for Internet Explorer and Firefox
    Downloads: 0 This Week
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