Showing 142 open source projects for "windows command code"

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  • 1
    Gio.js

    Gio.js

    A declarative 3D globe data visualization library built with Three.js

    Gio.js is an open source library for web 3D globe data visualization built with Three.js. What makes Gio.js different is that it is simple to use Gio.js to customize a 3D data visualization model in a declarative way, add your own data, and integrate it into your own modern web application. Gio.js is an open source library for web 3D globe data visualization built with Three.js. What makes Gio.js different is that it is simple to use Gio.js to customize a 3D data visualization model in a...
    Downloads: 0 This Week
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  • 2
    Dawn is a fast Global Illumination renderer written in C++. It employs Photon Mapping and Irradiance Caching to significantly accelerate rendering while maintaining high quality. Dawn is currently in the first development stage.
    Downloads: 0 This Week
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  • 3
    mini3d

    mini3d

    3D Software Renderer in 700 Lines

    The 3D software rendering tutorial, without any performance optimization, mainly shows people how to write a software renderer with a fixed pipeline. Although the main body code is only 700 lines, the sparrow is small and complete. The source code has only one mini3d.c, and a single file implements everything and is easy to read. No third-party library dependencies, no complicated project directories. Standard D3D coordinate model, left-handed system plus WORLD / VIEW / PROJECTION three...
    Downloads: 0 This Week
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  • 4
    A library of POV-Ray definitions of LDraw parts to be used in conjunction with L3P and POV-Ray
    Downloads: 0 This Week
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  • 5
    This is a very simple OpenGL visualization library with a 3D and 4D volume renderer. It can easily be reused in other projects (e.g. with medical volumes). It is just perfect for learning or great if you like to hack your own code.
    Downloads: 0 This Week
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  • 6
    povray 3.6.1.1 raytracer
    The Persistence of Vision Raytracer source tarball. This release of POVRay is intended for building on Linux or Apple Sierra OS. It fixes a couple compile time obstructions. It does not require MacPorts (but Apple X-Code is required of course). On mac it will have image output but no gui pop-up window. Please see http://www.povray.org for other/official releases. To build do the iconic: # ./configure # make # make install
    Downloads: 10 This Week
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  • 7
    EtiC Galaxy simulation

    EtiC Galaxy simulation

    Galaxy extraterrestrial life simulation

    EtiC is a galaxy simulation software that generates and renders a mock galaxy for rational estimation of the number of extraterrestrial civilizations. Stars and planets are simulated with plausible physical characteristics, based on user-adjustable parameters. An EtiC simulation run consists to generate a galaxy disk physical stars, associate planets to the stars, and for habitable planets, simulate the life stages evolution until extinction. A visual animation of the galaxy and user...
    Downloads: 7 This Week
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  • 8
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 3 This Week
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  • 9
    Calculation of radiation view factors by adaptive integration. A cross-platform port of the public-domain code by George Walton.
    Downloads: 4 This Week
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  • 10

    Card Raytracer Benchmark

    Short C++/Java/C#/Python benchmark

    This is a short C++/Java/C#/Python benchmark. Based on Paul Heckbert's sources. Thank you Paul!
    Downloads: 0 This Week
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  • 11
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    An OpenGL 3D game, written from scratch (no dependencies). Provided as freeware mostly as a source of inspiration to help others. A little like a 3D version of the Amiga game Pang! The game is mostly intended for someone wanting to learn OpenGL. But since the game only uses OpenGL 1.0 the drawing code is outdated, but still things can be learned from the collision detection and other techniques. Some of the code is left in an unfinished/testing state. This game was a learning...
    Downloads: 0 This Week
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  • 12
    FontGL

    FontGL

    Texture font for OpenGL applications

    It consists of two modules. First module is a command line program which takes as input a truetype font (or other type) and extracts in an output png image the requested font glyphs. An xml used as input preferences and an xml or binary created as output with glyph properties. Second module is a OpenGL library to render such fonts. It is very abstract and very simple. Basically it is like a snippet.
    Downloads: 0 This Week
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  • 13
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 1 This Week
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  • 14
    kicad 3D rendering

    kicad 3D rendering

    kicad 3D is aimed to add 3D realistic feature on kicad pcb CAD

    ...STEP AP214 and VRML models parametric generated available at: https://github.com/easyw/kicad-3d-models-in-freecad/tree/master/cadquery/FCAD_script_generator production release is based on http://bazaar.launchpad.net/~kicad-product-committers/kicad/product/ with few differences aimed to export 3D and 3D manipulating stable release is based on kicad 4022 stable version kicad 3D adds the 3D realistic rendering of 3D pcb objects and board with copper layers and drill. Thanks to Dr. Thomas Spindler that did the 3D code... I just managed to give pre-builds in windows and add some tricky features to adapt the rendering to low level video cards and improving wrl importing and exporting. source code to build for linux and osx option to export wrl with pcb board wrl to step conversion howto
    Downloads: 2 This Week
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  • 15
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna...
    Downloads: 3 This Week
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  • 16

    qa3dviewer

    simple 3d scene viewer for windows/linux/android

    Simple test for 3d scene viewing demonstrating usage of: Qt5.1: a bit of qml framework+lot of native (c++) OpenGL ES: portable windows/linux/android code QtCreator framework: compile on all platforms License: - 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH. - trackball code inspired by apple cocoa help Note: - home made qml widgets (Qt5.1 compatible) - home made openGL shaders - C++11 Warning: - work in progress, no build help right now - tested on windows/gcc, nexus 7
    Downloads: 0 This Week
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  • 17
    Noble Ape Simulation
    Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version
    Downloads: 0 This Week
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  • 18
    vIST/e

    vIST/e

    Interactive visualization of DTI, HARDI and other complex imaging data

    vIST/e is a C++ application that allows interactive visualization of various kinds of imaging datasets, both simple scalar data as well as complex high-dimensional data such as diffusion tensor imaging (DTI) and high angular resolution imaging data (HARDI). vIST/e is based on VTK, Qt and is designed as a plugin system which allows it to be extended in a flexible way. vIST/e emerged from being the main research tool of Imaging Science and Technology Eindhoven (IST/e), a major imaging group...
    Downloads: 1 This Week
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  • 19
    Animp is an OpenGL program to display movies of particles in motion where the movies are produced by adding calls to animp library routines to simulation code written in either C++ or Fortran. Animp can also display molecules read from PDB files.
    Downloads: 0 This Week
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  • 20
    CAPCOM's Street Fighter 4 character models C++ viewer. Uses DirectX9 and pure Win32 API. Animation code courtesy of revelation @ Xentax board. Original mxtk win32 layer by chUmbaLum sOft
    Downloads: 15 This Week
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  • 21
    This is a distributed rendering server/client for Blender written in PHP to facilitate rendering across multiple machines. Little configuration is needed for the setup and only requires Blender, MySQL, and the PHP command line interface.
    Downloads: 0 This Week
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  • 22
    Gimpel3D

    Gimpel3D

    Gimpel3D - 2D/3D Stereo Conversion Editor

    The main download link is the installer for the compiled application. NOTE: The help files are accessible from within the application, from the main menu. The source code is bundled separately. Gimpel3D converts single images or frame sequences into stereoscopic 3D using a combination of traditional approaches and a proprietary projective modeling system. The user works in true proportional space where the scene can be viewed from any location. The scene is edited geometrically in...
    Downloads: 0 This Week
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  • 23
    Thatcher Ulrich's game engine testbed. A motley collection of experimental and not-so-experimental game- and graphics-oriented code. Public domain!
    Downloads: 0 This Week
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  • 24

    GLSlayer

    An object oriented 3D graphics API on top of OpenGL

    This project has moved to GitHub: https://github.com/ubershader/GLSlayer OpenGL Sanity Layer is an object-oriented 3D graphics API on top of OpenGL written in C++. It is designed not just to provide an encapsulation of OpenGL objects, but to provide a cleaner and more streamlined interface similar to Direct3D and hide some of OpenGL's weak spots such as bind-to-edit semantics, multiple stage object creation, unavailability of platform independent initialization and loading of extensions...
    Downloads: 0 This Week
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  • 25
    A collection of Java ports of open source terrain and solar system generation packages. Code has been extensively refactored, extended and documented. GPL License with exception for required libraries.
    Downloads: 0 This Week
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