Showing 1010 open source projects for "c# source code"

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  • 1
    Brume is a game engine written in C# and based on the .NET Framework 2.0 and Managed DirectX 9.
    Downloads: 0 This Week
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  • 2
    Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.
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    Downloads: 5 This Week
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  • 3
    GLT OpenGL C++ Toolkit

    GLT OpenGL C++ Toolkit

    C++ class library for programming interactive 3D graphics with OpenGL

    Downloads: 1 This Week
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  • 4
    Solid3D aims at being a truly comprehensive, industrial-strength integrated solution for 3D modeling, animation, rendering, post-production, interactive creation and playback.
    Downloads: 0 This Week
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  • 5
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
    Downloads: 0 This Week
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  • 6
    moved here: https://github.com/bernhardmgruber/hlbsp
    Downloads: 0 This Week
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  • 7
    LDraw utility for creating replacement minifig head .DAT part files with inline POV code for improved renderings in POV-Ray. ML-Cad or your LDraw editor of choise will ignore the inline code and show the parts just as before.
    Downloads: 0 This Week
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  • 8
    The Mesh Viewer is an easy to use lightweight application for displaying three dimensional models (triangular meshes) from a variety of file formats. It uses OpenGL to render the models.
    Downloads: 11 This Week
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  • 9
    A small SDL application using OpenGL to test the compatability of Shader Model 3 on nVidia GTX 470
    Downloads: 0 This Week
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  • 10
    A small, simple open-source rendering engine that uses OpenGL ES 2.0 - OpenGL 3.0> API, providing support for mobile and desktop platforms. Driven by the latest shader pipeline and GPU buffers, it supports fast next generation rendering techniques.
    Downloads: 0 This Week
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  • 11
    LdGlite exists to render images of models made out of Lego bricks in a platform independent manner. It requires the LDRAW brick library and uses OpenGL as the graphics engine.
    Downloads: 0 This Week
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  • 12
    This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.
    Downloads: 0 This Week
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  • 13
    This is project is created to perform boolean operation using DirectX 9.0 with .NET 2.0 and other supported dlls. This is not a final build as i am working on the same. -- The suggestions are always welcome. Thank You.
    Downloads: 0 This Week
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  • 14
    Magneticle is a 3D OpenGL physical simulation that applies the Biot-Savart law to charged particles operating inside a magnetic field produced by a current-carrying wire modeled as an arbitrary space curve.
    Downloads: 0 This Week
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  • 15
    PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
    Downloads: 0 This Week
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  • 16
    BlueThunder is a 3D graphics library built upon Direct3D version 10 (HLSL).
    Downloads: 0 This Week
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  • 17

    Voxel Terrain Engine

    This project has moved to http://www.volumesoffun.com

    This project is no longer hosted on SourceForge. Both PolyVox and Thermite3D are now hosted on Gitorious, but the Thermite3D project is no longer activly developed. You should focus only on using PolyVox. New website: http://www.volumesoffun.com
    Downloads: 0 This Week
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  • 18
    TheDrumMachine is a simulation of a drumset in 3D, using physics and DirectX. You can play with keyboard, assigning keys to different tool or by use the editor to create patterns whih will be played automatically.
    Downloads: 0 This Week
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  • 19
    Liquid is a tool for translating Maya scenes into another renderer's scene description. Various RenderMan-compliant renderers are supported. For more information please see the project homepage.
    Downloads: 0 This Week
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  • 20
    Piranha is an open source OpenGL demoscene.
    Downloads: 1 This Week
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  • 21
    Virtual Choreographer (VC) is a 3D graphic engine based on an XML language for interactive spatialized scenes. Using the same purposes as X3D, VC is designed to specify complex geometrical scenes. VC focuses on artistic design and multimedia scenes.
    Downloads: 0 This Week
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  • 22
    QEngine is game engine which can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.
    Downloads: 0 This Week
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  • 23
    The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
    Downloads: 0 This Week
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  • 24
    Casandra is a real time 3D engine written in C++. It currently supports an OpenGL implementation, and it compiles under Windows and Linux OS's. It's still under development, and the future releases will include more features, like a D3D implementat
    Downloads: 0 This Week
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  • 25
    Panorama is a framework for 3D graphics production. This will include modeling, rendering, animating, post-processing, etc. Animation is not currently supported, but will be added soon. It is officially part of the GNU project.
    Downloads: 1 This Week
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