3D Rendering Software for Windows IoT

Browse free open source 3D Rendering software and projects for Windows IoT below. Use the toggles on the left to filter open source 3D Rendering software by OS, license, language, programming language, and project status.

  • Automated RMM Tools | RMM Software Icon
    Automated RMM Tools | RMM Software

    Proactively monitor, manage, and support client networks with ConnectWise Automate

    Out-of-the-box scripts. Around-the-clock monitoring. Unmatched automation capabilities. Start doing more with less and exceed service delivery expectations.
  • Let your volunteer coordinators do their best work. Icon
    Let your volunteer coordinators do their best work.

    For non-profit organizations requiring a software solution to keep track of volunteers

    Stop messing with tools that aren’t designed to amplify volunteer programs. With VolunteerMatters, it’s a delight to manage everything in one place.
  • 1

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
    Leader badge
    Downloads: 287 This Week
    Last Update:
    See Project
  • 2
    An approach to implement a 3D rendering engine based on OpenGL|ES.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    <a href=http://www.sourceforge.net/projects/klimt><img src=http://www.studierstube.org/klimt/images/redirect.gif></a>
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    Visualization system using the "Verse" 3D network protocol, runs also on the PocketPC/WinCE
    Downloads: 0 This Week
    Last Update:
    See Project
  • Create and run cloud-based virtual machines. Icon
    Create and run cloud-based virtual machines.

    Secure and customizable compute service that lets you create and run virtual machines on Google’s infrastructure.

    Computing infrastructure in predefined or custom machine sizes to accelerate your cloud transformation. General purpose (E2, N1, N2, N2D) machines provide a good balance of price and performance. Compute optimized (C2) machines offer high-end vCPU performance for compute-intensive workloads. Memory optimized (M2) machines offer the highest memory and are great for in-memory databases. Accelerator optimized (A2) machines are based on the A100 GPU, for very demanding applications.
  • 5
    Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
    Downloads: 0 This Week
    Last Update:
    See Project
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