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The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
A DirectX 3-D display program that illustrates lighting, matrix transforms, textures, and triangle lists, fans, and strips as well as other user-selectable options to demonstrate DirectX coding with Visual Basic. Latest version (7.3) tested on Windows 7 with latest DirectX SDK as of January 2014.
A home base for Lego hobbyists. BrickBase allows you to launch Lego-related applications easily. BrickBase has built-in Interfaces for mklist, L3P and LSculpt.
VTK.NET is a .NET wrapper for the Visualization Toolkit. With it, you can write Windows Forms applications in C#, managed C++, Visual Basic, or J#. It includes a Windows Forms Control for drag and drop design of forms.
Fraction is a flexible .NET framework for creating applications powered with cutting-edge technology, such as shader support, render targets, environment mapping and more.
ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more.
A3D.NET is a complete state of art game engine.
The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.