Showing 40 open source projects for "surface rendering library"

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  • 1
    GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.
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    Downloads: 66 This Week
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  • 2
    The VR Juggler Toolbox is a collection of libraries and tools for use with VR Juggler applications.
    Downloads: 0 This Week
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  • 3
    LET'S 3D! (Little Easy Techniques for Simple 3D) is a library that helps developers to create 3D games/apps in a few lines of python code.It features a lightwave loader,quadtree frustum culling,movement management,improved camera class etc. Check it out
    Downloads: 0 This Week
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  • 4
    Dynamically loadable modules for TclTk, Perl, Python to ease the task of building custom 3D modellers and rendering engines.
    Downloads: 0 This Week
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  • 5
    SMGL (Scriptable MiniGame Library) is a small library to make it easy to quickly write 3D MiniGames.
    Downloads: 3 This Week
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  • 6
    Resurection is a 3d game engine project.
    Downloads: 0 This Week
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  • 7
    The Vizard research community is dedicated to sharing virtual reality projects that are used by behavioral scientists. These projects are developed on the Vizard platform and have been made open-source for anyone to use or modify.
    Downloads: 0 This Week
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  • 8
    GLE is a library of C functions that draw extruded surfaces, including surfaces of revolution, sweeps, tubes, polycones, polycylinders and helicoids. GLE uses the OpenGL(R) API to perform the actual rendering.
    Downloads: 20 This Week
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  • 9
    PyPLIB provides Python bindings to PLIB's Simple Scene Graph and Geometry libraries. Requires Python 2.1+ and Boost 1.27.0.
    Downloads: 0 This Week
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  • 10
    tdmagic is an Open Source library for scripted procedural modeling, texturing and animation.
    Downloads: 0 This Week
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  • 11
    Pyplace is a toolkit which helps Python developers to render data as isometrically viewed 'places' around which the user can navigate. The look and feel by version 1 will be similar to an early UO or AOE, but only a few unit sprites & no network
    Downloads: 0 This Week
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  • 12
    A project to provide a simple platform-independent framework for rendering with hardware-accelerated OpenGL in an offscreen buffer. Results are captured for print, broadcast over video, web, etc.
    Downloads: 0 This Week
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  • 13
    ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
    Downloads: 0 This Week
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  • 14
    A library and many frontends written to achieve an unbiased renderer with many features and good performance.
    Downloads: 0 This Week
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  • 15
    PBADEV gathers lessons learned making GIMPVS available on Windows platforms and Makes Blender available together with GIMP on Microsoft Windows Platforms. PBADEV aims at providing the highest quality softwares to artists and developers.
    Downloads: 0 This Week
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