Showing 12 open source projects for "x-art"

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  • 1
    Noble Ape Simulation
    Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version
    Downloads: 0 This Week
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  • 2
    Eloquent is a powerful Bible study tool for Mac OS X, supporting features such as services, to access the Bible in any program. It uses the Sword Library to work with bible texts, commentaries, dictionaries.
    Downloads: 5 This Week
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  • 3
    The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
    Downloads: 0 This Week
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  • 4
    The project will provide a Cocoa framework to interface OpenGL in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D
    Downloads: 0 This Week
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  • 5
    Shader builder for Mac OS X. Supports NVidia's Cg language.
    Downloads: 0 This Week
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  • 6
    Tracy: a raytracer is a raytracer built upon the Cocoa framework. This is an amateur project, but intends to provide many interesting features.
    Downloads: 0 This Week
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  • 7
    A collection of utilities for depth-recovery for sampling of objects and synthesis of multimedia for two and three dimensional presentation
    Downloads: 0 This Week
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  • 8
    OS X port of the Svlis the GPL Set-theoretic Kernel Geometric Modeler (Kernel) produced by the University of Bath, UK. The source code was released on the 21nd of September 2001 under the GPL by bath Uni.
    Downloads: 0 This Week
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  • 9
    A Mac Cocoa application to generate randomly (roll) wood color maps suitable for use with Persistence of Vision and other ray tracers.
    Downloads: 0 This Week
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  • 10
    Firefly is a simple, relaxing program that animates three dimensional surfaces as they grow and morph between one another. The program is implemented with AppKit and OpenGL in Objective-C for Mac OS X.
    Downloads: 1 This Week
    Last Update:
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  • 11
    An Open Source Render compatible with the RenderMan Interface (currently version 3.2) from Pixar and highly expandable, with addition of geometric plug-ins, hidder plug-ins, output device plug-ins, and Shading Language extension plug-ins.
    Downloads: 0 This Week
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  • 12
    A set of tools to provide a flexible editing system for an arcade-style engine, in developing of hardcore game epics.
    Downloads: 0 This Week
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