1 project for "collision detection" with 2 filters applied:

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    Engine_3D

    Engine_3D

    A real-time 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)

    Engine_3D is a real-time 3D engine project grabbed from my old data. The entire 3D rendering is pure software: no OpenGL or the like, no 3D graphics card acceleration! And: Engine_3D is completely programmed in Ada. Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !... DOS and Linux versions available. Remarks for the DOS version: It is also a funny example of a game system almost fully in Ada,...
    Downloads: 0 This Week
    Last Update:
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