Showing 473 open source projects for "gnu linux"

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  • 1
    A 100% Java OpenGL library that provides both a software implementation and a JNI interface for hardware support, Java implementations of GLUT, GLU and GLX are also provided. Check out the Home Page for some examples.
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  • 2
    ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
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  • 3
    AA3D - Ascii-Art 3D engine all-software cross-platform 3D library in C that uses a terminal as its display system.
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  • 4
    This project has moved to RubyForge; please visit http://www.fxruby.org for more information.
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  • 5
    Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
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  • 6
    JCGrid is an easy-to-use tools for real-world grid-computing. It requires only to install Java Runtime and you can easy split your cpu-intensive task among several Workstations/PC/Mac/etc. It includes support for POVRay and MandelGrid as usage examples.
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  • 7
    DarkMaps is a program that reads images and builds a 3D map from them.
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  • 8
    RadianceML aims to integrate the Radiance lighting simulation system into XML environments. A set of XSL transformations is used to import and export native Radiance scenes, a schema to validate scenes and use XML-editors.
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  • 9
    EyesRay render a 3D scene with the raytracing algorithm. Some specifics points are: a scene loader, the support of transparency, avaibility to generate images (ppm format)...
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  • 10
    RadDoom is a radiosity scene renderer that use "Dynamic Surface Subdivision". It's write in Java and Java3D. It enables, in real time, the user to travel in the 3D scene during rendering.
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  • 11
    Java bricks game based on OpenGL graphics library (SUN Jogl wrapper). JBricks simulate a virtual world construction kit made of lego (tm) like bricks. JDK 1.4 or above required
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  • 12
    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
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  • 13
    The ion engine is a portable 3D graphics engine for C++. It completely abstracts the underlying API (both OpenGL and Direct3D are supported). Programmable hardware is fully supported.
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  • 14
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  • 15
    MindGate is a virtual reality multiuser client - server system written in Java. The purpose of the system is to provide communication, persistence, 3d streaming support for users which are imersed into virtual reality worlds - stored anywhere on the Web.
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  • 16
    SuperConductor is an Open Source Multi-Platform render farm controller for coordinated rendering control of multiple graphics/computation/rendering projects using multiple client apps (World Construction Set, Lightwave, Maya, SoftImage, POV-Ray).
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  • 17
    AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.
    Downloads: 1 This Week
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  • 18
    LightStorm is a photorealistic multi-processor 3D rendering engine written in C/C++ that goes one step beyond Radiosity without the need for ray-tracing tecniques.
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  • 19
    TinyGL on SDL is a free implementation of TinyGL library (mini-openGL) under multiplatform SDL library. Also, it is a fixed-point fast implementation for low platform as GP32 console.
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  • 20
    csJbind is an attempt to make a java binding for the crystal space 3D engine.
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  • 21
    JGV is a Java applet that lets you embed movable 3D objects in web pages. Users can rotate, scale, translate, select and annotate the objects interactively. Also, JGV supports XML-based transmission of user events to the source web server over HTTP.
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  • 22
    3D visualisation of the LHC for the ATLAS project and more specifically for the study of muon detection in the muon spectrometer.
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  • 23
    Glogo is a software project to develop a crossplatform, standards compliant 3D desktop GUI and multiuser networking environment. If you're familliar with William Gibson's Neuromancer or Neal Stephenson's Snow Crash, then you get it. Coders needed!
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  • 24
    BetaVerse is a Real-Time 3D On-Line Community. It uses the CrystalSpace 3D Engine as well as the VOS network library
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  • 25
    An implementation of a virtual trackball in C# for use in 3D .NET applications. Depends on the presence of Microsoft.DirectX namespace (DX 9 SDK). Can be used with OpenGL with a translation from DirectX.Matrix to appropriate gl calls.
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