Showing 31 open source projects for "i86bi-linux-l3-adventerprisek..."

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  • 1
    Irrswig is a project to create many language bindings for the Irrlicht rendering engine using the swig binding generator.
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  • 2
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  • 3
    ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
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  • 4
    Multi-projector immersion software for arbitrary projection surfaces, with automatic camera-estimated image deformation, color balance and edge blending. It handles video, images, 3D models, and immersive sound synchronization.
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  • Error to trace to log to deploy. One click. No SSH. Icon
    Error to trace to log to deploy. One click. No SSH.

    Catch the cause before the pager goes off.

    AppSignal links every error to the trace, the trace to the log, the log to the deploy that shipped it.
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  • 5
    Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.
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  • 6
    Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
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