Showing 14 open source projects for "linux apps"

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  • 1
    react-native-filament

    react-native-filament

    A real-time physically based 3D rendering engine for React Native

    react-native-filament is a React Native wrapper for Google's Filament real-time physically-based rendering engine, enabling mobile developers to render high-quality 3D scenes within React Native applications. This library acts as a bridge between JavaScript and the powerful Filament engine through native modules, giving React Native apps access to modern rendering capabilities like PBR materials, image-based lighting, and dynamic shadows. Designed for both iOS and Android, it opens the door...
    Downloads: 0 This Week
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  • 2
    Ultralight

    Ultralight

    Lightweight, high-performance HTML renderer for game developers

    Use our portable, WebKit-based SDK to effortlessly display modern web content everywhere. Available for desktop apps, game consoles, TVs, embedded device displays, servers, and more. Official API for C and C++, with bindings for more. Render web-content on the GPU via Direct3D, Metal, OpenGL, or your own engine for unmatched visual performance. Render web-content on the CPU via SIMD/parallel for incredibly easy integration with any environment (including server-side!). Ultralight is...
    Downloads: 2 This Week
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  • 3
    VirtualGL

    VirtualGL

    3D Without Boundaries

    VirtualGL redirects 3D commands from a Unix/Linux OpenGL application onto a server-side GPU and converts the rendered 3D images into a video stream with which remote clients can interact to view and control the 3D application in real time.
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    Downloads: 73,094 This Week
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  • 4
    VueGL

    VueGL

    Vue.js components rendering 3D WebGL graphics reactively with three.js

    VueGL is a component library for rendering 3D graphics with Vue.js and three.js. Using VueGL, you can handle WebGL very easily. In addition, drawn graphics are responsively re-rendered when detecting data changes. Vue.js is one of the very popular frameworks for building web apps or interactive websites. three.js is a 3D graphics library to uses WebGL. It provides classes wrapping WebGL APIs. They aim for different targets to be rendered, Vue.js for DOM and three.js for WebGL context. These...
    Downloads: 9 This Week
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    WorldWind Java

    WorldWind Java

    For building cross-platform 3D geospatial apps in Java

    WorldWind Java is an open-source virtual globe SDK developed by NASA that allows developers to embed a 3D Earth visualization into Java applications. It renders detailed global terrain and satellite imagery, and supports real-time geographic data overlays, making it ideal for applications in geospatial analysis, education, simulation, and scientific visualization. With its flexible API and plugin system, WorldWind Java is a powerful platform for building interactive geospatial applications...
    Downloads: 5 This Week
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  • 6

    J3DMaker

    a java based software to convert 2D to 3D images.

    a java based software to convert 2D to 3D images. These 3D images can be viewed by Red-Cyan glasses. SUPPORT ME BY GETTING A COPY OF J3DMAKER FOR ANDROID FROM HERE: https://play.google.com/store/apps/details?id=com.deepakpk.j3dmaker
    Downloads: 0 This Week
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  • 7
    Create new Opengl trorials use C++ language and SDL, SFML, GLEW, GLU libraries. Web site tutorials: https://sourceforge.net/apps/trac/opengltutorials/wiki
    Downloads: 0 This Week
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  • 8
    LET'S 3D! (Little Easy Techniques for Simple 3D) is a library that helps developers to create 3D games/apps in a few lines of python code.It features a lightwave loader,quadtree frustum culling,movement management,improved camera class etc. Check it out
    Downloads: 0 This Week
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  • 9
    The Jiggle project aims to provide a lightweight Java-centric OO framework for the development of high-performance OpenGL apps based on the JOGL API. The Jiggle projects encompasses production and experimental components to aid the JOGL developer.
    Downloads: 0 This Week
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  • 10
    SGL is a cross-platform, C++, scene graph API for real-time visualization (e.g., vis-sim, gaming, scientific modelling, GIS apps). It manages all the data needed to render a 3D scene using OpenGL.
    Downloads: 0 This Week
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  • 11
    SuperConductor is an Open Source Multi-Platform render farm controller for coordinated rendering control of multiple graphics/computation/rendering projects using multiple client apps (World Construction Set, Lightwave, Maya, SoftImage, POV-Ray).
    Downloads: 0 This Week
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  • 12
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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  • 13
    C3DRMEngine is a high-level and easy-to-use API for developers of 3D-games and apps with many features. It currently supports DirectX, but will support OpenGL (Windows and Linux) in the future as well.
    Downloads: 0 This Week
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  • 14
    A 3D System for System Visualization, System Administration and intended to be a platform for VR Apps in the future.
    Downloads: 0 This Week
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