Showing 10 open source projects for "learn"

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  • 1
    FXGL

    FXGL

    Java/JavaFX/Kotlin Game Library (Engine)

    No installation or setup required. "Out of the box": Java 8-17, Win/Mac/Linux/Android 8+/iOS 11.0+/Web. Simple and clean API, higher level than other engines. Superset of JavaFX, no need to learn new UI API. Real-world game development techniques, entity-component, interpolated animations, particles, and many more. Games are easily packaged into a single executable .jar or native images. Any 2D game (side-scroller/platformer/arcade/RPG). Any business application with complex UI controls/animations. Hobby/academic/commercial projects. ...
    Downloads: 6 This Week
    Last Update:
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  • 2

    brilliant as reality

    A raytracer that tries to combine simplicity with power.

    ...Raytracing itself will be done in a shared library, allowing other software to use BrilliantAsReality's tracing abilities directly. Envisioned features: - scene description language should be: - - easy to learn (KISS) - - easy to use (common things can be described concisely) - - Object oriented - Image in image effects - Quaternion based rotations (simple to use, of course!) - Useable via SDL or shared library
    Downloads: 0 This Week
    Last Update:
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  • 3
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    ...Provided as freeware mostly as a source of inspiration to help others. A little like a 3D version of the Amiga game Pang! The game is mostly intended for someone wanting to learn OpenGL. But since the game only uses OpenGL 1.0 the drawing code is outdated, but still things can be learned from the collision detection and other techniques. Some of the code is left in an unfinished/testing state. This game was a learning experiment for me, and the math used is tested until it works for the game. After using the science math by the book, there were still flaws that could make the player get stuck under certain conditions (since floating point is not exact), and the workarounds for this are just my own ideas. ...
    Downloads: 2 This Week
    Last Update:
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  • 4
    GuiObjects

    GuiObjects

    A C++ library to easily create GUI-editable objects

    ... - save/load/undo/etc. will be taken care of automatically. In addition, because this is a project I started to train in C++: - there will be no dynamic casting! (I hate them) - using c++0x (I want to learn - sorry!) I'm still working on implementing a ray tracing program with it, and maybe other tools as well
    Downloads: 0 This Week
    Last Update:
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  • 5
    Geometry Solver 3D

    Geometry Solver 3D

    An application for analytic geometry education

    ...We took special care to integrate full support for interactive whiteboards reducing the need for using keyboard to minimum. We used different colors for every object to help users learn the user interface quickly.
    Downloads: 1 This Week
    Last Update:
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  • 6
    OpenGI is a platform-independent C-library for parameterizing triangular meshes and creating Geometry Images from this parameterization.
    Downloads: 2 This Week
    Last Update:
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  • 7
    The SEL project has a high aim to build a 3D game engine which is Simple, Easy to Learn. All SAMPLE text in this area are placeholders for layout reference only.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Activision and Raven are releasing this code for people to learn from and play with. This code is copyright Activision 1996-1998 Originaly release 6 Jan 1999 under a different EULA. This source is released under GNU GPLv2.
    Downloads: 3 This Week
    Last Update:
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  • 9
    Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
    Downloads: 0 This Week
    Last Update:
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  • 10
    AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
    Downloads: 0 This Week
    Last Update:
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