Showing 28 open source projects for "include"

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  • 1
    Jmol

    Jmol

    An interactive viewer for three-dimensional chemical structures.

    ...Files can be transferred directly from several databases, including RCSB, EDS, NCI, PubChem, and MaterialsProject. Multiple files can be loaded and compared. A rich scripting language and a well-developed web API allow easy customization of the user interface. Features include interactive animation and linear morphing. Jmol interfaces well with JSpecView for spectroscopy, JSME for 2D->3D conversion, POV-Ray for images, and CAD programs for 3D printing (VRML export).
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    Downloads: 1,106 This Week
    Last Update:
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  • 2
    Rayshade

    Rayshade

    Rayshade raytracer

    ...(do NOT use URT with Rayshade-Mathematica, it likes raw rgb). export CFLAGS="$CFLAGS -DPOPEN -DUSE_CPP" [ -n "$WITH_URT" ] && { CFLAGS="$CFLAGS -I/usr/local/include -DURT" LDFLAGS="$LDFLAGS -L/usr/local/lib64" LIBS=" /usr/local/lib64/librle.a export LDFLAGS LIBS } sh ./configure
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    Downloads: 6 This Week
    Last Update:
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  • 3
    Objectron

    Objectron

    A dataset of short, object-centric video clips

    The Objectron dataset is a collection of short, object-centric video clips, which are accompanied by AR session metadata that includes camera poses, sparse point-clouds and characterization of the planar surfaces in the surrounding environment. In each video, the camera moves around the object, capturing it from different angles. The data also contain manually annotated 3D bounding boxes for each object, which describe the object’s position, orientation, and dimensions. The dataset consists...
    Downloads: 1 This Week
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  • 4
    3D Plot PovRay templates

    3D Plot PovRay templates

    3D Charts - Templates for PovRay(TM)

    Here are PovRay(TM) templates for creating amazing 3D plots (histogram, surface, box&whisker). These are macros in PovRay Scene Description Language (SDL), you have to #include into Your scene, manually or by PovEdit Menu System. Nice renderings!
    Downloads: 18 This Week
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    HTML GL

    HTML GL

    Get as many FPS as you need and amazing effects by rendering HTML/CSS

    ...Using HTML GL you still work with HTML/CSS as you are common to, but DOM elements are just facades to their WebGL representations. These GPU accelerated textures are very effective from resources consuming perspective and are very cheap to transform or animate. Include HTMLGL.js into the project. Elements will be rendered in WebGL and their CSS Transform properties will be mapped to WebGL representation transformations. So DOM node itself will not be animated or displayed in order to avoid resource consumption.
    Downloads: 0 This Week
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  • 6

    jgeom

    Support for jgeom, the java geometry graphics library using NURBS

    jgeom has been republished here under an LGPL license, with permission of the original author. Bundled binary libraries are also include Java3D. This is a widely used library and stable. More documentation, examples and information to follow!
    Downloads: 3 This Week
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  • 7
    FDiamondEngine

    FDiamondEngine

    3D game engine for C and C++

    Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games! Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
    Downloads: 0 This Week
    Last Update:
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  • 8
    PovClipse is an eclipse editor plugin for Povray (Persistence of Vision Raytracer) scene- and include files. It features syntax highlighting, code folding, code assist, outline view as well as running Povray or MegaPOV using render configurations.
    Downloads: 1 This Week
    Last Update:
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  • 9
    CView Binary Packages

    CView Binary Packages

    PNNL Waterfall Visualization Tool

    CView is a data visualization tool which can be used to display 3D graphics for any. Specific users include the developers at the supercomputer facility in the Department of Energy's national laboratory: Pacific Northwest National Laboratory. This is the binary package repository for many distributions including RedHat, Debian, MacOSX, and Windows. CView is an open source software project hosted at: https://github.com/EMSL-MSC/cview
    Downloads: 1 This Week
    Last Update:
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  • 10
    A tool for visualizing regular polytopes in stereographic projection. Capabilities include: a large database of Coxeter polytopes, 6-axis motion control, animation, fly-though, stereo viewing, high-res capture, depth-blur, and many style options.
    Downloads: 1 This Week
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  • 11
    Casandra is a real time 3D engine written in C++. It currently supports an OpenGL implementation, and it compiles under Windows and Linux OS's. It's still under development, and the future releases will include more features, like a D3D implementat
    Downloads: 2 This Week
    Last Update:
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  • 12
    Panorama is a framework for 3D graphics production. This will include modeling, rendering, animating, post-processing, etc. Animation is not currently supported, but will be added soon. It is officially part of the GNU project.
    Downloads: 2 This Week
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  • 13
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
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  • 14
    Initial Project is a new multi-platform 3D engine for next gen games using OpenGL and wxWidget (for tools). Include a vectorial font render using Freetype, shader syntax embedded in C++ and Material system.
    Downloads: 0 This Week
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  • 15
    Pixie is a photorealistic renderer that uses a RenderMan-like interface. Features include programmable shading, motion blur, depth of field, raytracing, scan-line rendering, occlusion culling, global illumination, caustics ...
    Downloads: 30 This Week
    Last Update:
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  • 16
    The Scientific Visualization Artist Tools (SVAT) include converters from the Visualization Toolkit (VTK) to RenderMan Interface Bytestream (RIB) (ASCII and binary files supported), Blender to RenderMan, compilable RenderMan shaders and other utilities.
    Downloads: 0 This Week
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  • 17
    A plugin-based raytracer for educational and other use, supporting XML-format scenefiles, POVray and Polyray scenefiles. Other facilities it will offer include Lindermayer Systems, AVI/OGM (Ogg Vorbis)/Matroska animations and a Perl/PHP web interface
    Downloads: 0 This Week
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  • 18
    Tool kit to use with RenderMan(R) compatible renderers. Include Blender->RIB exporter, shader editor, procedural geometry generators and other useful tools.
    Downloads: 1 This Week
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  • 19
    Triangle mesh tool and library. Primary features include generation from mathmatical equation, decimation or edge reduction, clipping, and interactive viewer.
    Downloads: 0 This Week
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  • 20
    Ghia is a 3d library which allows consumers to switch between various software and hardware renderers. Software renders include zbuffer texture mapping, z-sorting polys and a wireframe. Simple scenes rendered in 30 fps with the texture mapped renderer.
    Downloads: 0 This Week
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  • 21
    Muse is a PhotoRealistic RenderMan Š compliant renderer that is based on the REYES rendering architecture. Features include : Scan-Line Rendering, NURBS, Global Illumination, Programmable Shading, Motion Blur.
    Downloads: 1 This Week
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  • 22
    A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
    Downloads: 0 This Week
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  • 23
    Portable game engine intended for game development. Include portable 3D-engine for at least DirectX and OpenGL, physics and sound simulation engines, and scripting engine for AI.
    Downloads: 0 This Week
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  • 24
    MindEngine is an API-independent and cross-platform 3D engine written in C++. It is completely modular in design with a fully-working plug-in system and supports OpenGL and Direct3D rendering APIs with the aim to one day include support console systems.
    Downloads: 1 This Week
    Last Update:
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  • 25
    Teddy is general graphics application framework/library. Current features include windowing system and a simple scene graph library.
    Downloads: 0 This Week
    Last Update:
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