Showing 25 open source projects for "building"

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  • 1
    OGRE-Next 3D

    OGRE-Next 3D

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    ...OGRE-Next is modular and flexible, providing a developer-friendly environment with scene management, lighting, shadowing, and post-processing features. With improved performance and a focus on modern graphics APIs, it's ideal for developers building next-gen 3D engines or simulations.
    Downloads: 3 This Week
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  • 2
    LPub3D

    LPub3D

    LDraw™ editor for LEGO® style digital building instructions.

    LPub3D is an Open Source WYSIWYG editing application for creating LEGO® style digital building instructions. LPub3D is developed and maintained by Trevor SANDY. It uses the LDraw™ parts library, the most comprehensive library of digital Open Source LEGO® bricks available (www.ldraw.org/ ) and reads the LDraw LDR and MPD model file formats. LPub3D is available for free under the GNU Public License v3 and runs on Windows, Linux and macOS Operating Systems.
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    Downloads: 24 This Week
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  • 3
    SH-Engine

    SH-Engine

    crossplatform multithreaded object-oriented render and audio engine

    SH-Engine - crossplatform multithreaded object-oriented render and audio engine. Based on OpenGL 3. Support for Windows and Linux. Contains 2D-graphics, 3D-scene and sound.
    Downloads: 0 This Week
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  • 4
    VueGL

    VueGL

    Vue.js components rendering 3D WebGL graphics reactively with three.js

    ...Using VueGL, you can handle WebGL very easily. In addition, drawn graphics are responsively re-rendered when detecting data changes. Vue.js is one of the very popular frameworks for building web apps or interactive websites. three.js is a 3D graphics library to uses WebGL. It provides classes wrapping WebGL APIs. They aim for different targets to be rendered, Vue.js for DOM and three.js for WebGL context. These APIs are completely different and that causes a mess when we want them to work together.
    Downloads: 0 This Week
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  • 5
    WorldWind Java

    WorldWind Java

    For building cross-platform 3D geospatial apps in Java

    ...It renders detailed global terrain and satellite imagery, and supports real-time geographic data overlays, making it ideal for applications in geospatial analysis, education, simulation, and scientific visualization. With its flexible API and plugin system, WorldWind Java is a powerful platform for building interactive geospatial applications that need accurate globe rendering and data integration.
    Downloads: 6 This Week
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  • 6
    3DDFA

    3DDFA

    Fast, accurate and stable 3D dense face alignment

    ...This repo supports the onnxruntime, and the latency of regressing 3DMM parameters using the default backbone is about 1.35ms/image on CPU with a single image as input. See requirements.txt, tested on macOS and Linux platforms. The Windows users may refer to FQA for building issues. Note that this repo uses Python3. The major dependencies are PyTorch, numpy, opencv-python and onnxruntime, etc.
    Downloads: 0 This Week
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  • 7

    jMonkeyCSG

    CSG for jMonkey

    Expanded Constructive Solid Geometry support for jMonkey. CSG supports boolean operations on primitive shapes, building up a complex surface from the addition/subtraction of simple cubes, spheres, etc. Check out the jMonkeyCSG website for more details.
    Downloads: 0 This Week
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  • 8
    ClayGL

    ClayGL

    A WebGL graphic library for building scalable Web3D applications

    ClayGL is a WebGL graphic library for building scalable Web3D applications. It's easy to use, configurable for high-quality graphics. Benefit from the modularity and tree shaking, it can be scaled down to 22k(gzipped) for a basic 3D application. Animator object can only be created by Animation.prototype.animate method. After created, we can use clay.animation.Animator# when to add all keyframes and clay.animation.Animator#start it.
    Downloads: 0 This Week
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  • 9
    povray 3.6.1.1 raytracer
    The Persistence of Vision Raytracer source tarball. This release of POVRay is intended for building on Linux or Apple Sierra OS. It fixes a couple compile time obstructions. It does not require MacPorts (but Apple X-Code is required of course). On mac it will have image output but no gui pop-up window. Please see http://www.povray.org for other/official releases. To build do the iconic: # ./configure # make # make install
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    Downloads: 68 This Week
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  • 10

    Happy Cube Solver

    Design and Display Happy Cube solutions

    The Happy Cube Solver is an interactive interface for designing and building cubes and other designs from the Happy Cube 3D puzzles. It integrates a graphic engine for creating and viewing designs and a simple engine for solving them. Online version: http://shooshx.github.io/happysolver/emscripten/index.html Maintainance of this project moved to: https://github.com/shooshx/happysolver This program is indented to support you while playing live with the Happy Cube©® Puzzles. ...
    Downloads: 2 This Week
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  • 11
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 0 This Week
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  • 12

    Sage-sb

    Semiautomatic generation of semantic building models from image series

    We present an approach to generate a 3D model of a building including semantic annotations from image series. In the recent years semantic based modeling, reconstruction of buildings and building recognition became more and more important. Semantic building models have more information than just the geometry, thus making them more suitable for recognition or simulation tasks. The time consuming generation of such models and annotations makes an automatism desirable. ...
    Downloads: 0 This Week
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  • 13
    POV-Ray system of macros for supporting residential building information modeling.
    Downloads: 0 This Week
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  • 14
    Ding3D is a branch of the Java 3D scenegraph API with some modifications. Ding3D enables you to create three-dimensional graphics applications and Internet-based 3D applets. It provides high-level constructs for building virtual worlds.
    Downloads: 0 This Week
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  • 15
    This is my first attempt at building a reusable framework for 3D applications (not an engine!), primarily for educational purpose and also because none of the already existing tools did satisfy me. No longer maintained.
    Downloads: 0 This Week
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  • 16
    java3d-eclipse project defines a set of plug-ins for building java3d enabled applications.
    Downloads: 0 This Week
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  • 17
    Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.
    Downloads: 1 This Week
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  • 18
    Architecture for POV-Ray. A set of macros for easy creation of walls, windows, doors, railings and other things useful for building creation.
    Downloads: 0 This Week
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  • 19
    Fandango, formerly and internally know as elcad. It is a python scripted 3d CAD application; the core is programmed on C++, and interface functions are exported to python to be used as building blocks for new commands.
    Downloads: 0 This Week
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  • 20
    This 3D visualization program would allow you to travel through interiors of imported buildings. Client - server architecture would allow "virtual clients" - for example for showing in real-time, where staff is located (using additional equipment)
    Downloads: 0 This Week
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  • 21
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 22
    Dynamically loadable modules for TclTk, Perl, Python to ease the task of building custom 3D modellers and rendering engines.
    Downloads: 0 This Week
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  • 23
    BrickDraw3D is a MacOS program for building with virtual Lego bricks. It is based on the LDraw parts library and is useful for viewing and editing models in the DAT format. See http://olson.pair.com/brickdraw3d/ for examples.
    Downloads: 0 This Week
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  • 24
    The self-assembling structure simulator is a project to simulate the building of arbitrary 3D shapes from identical triangular components
    Downloads: 0 This Week
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  • 25
    The GLOW Toolkit is a cross-platform user interface framework for building interactive applications using OpenGL or similar APIs. It provides an object-oriented API and an extensible library of cross-platform widgets.
    Downloads: 0 This Week
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