Showing 1189 open source projects for "linux-gnome"

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    Atera all-in-one platform IT management software with AI agents

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  • 1
    shaders_p - collection of shaders for mental ray
    Downloads: 0 This Week
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  • 2

    brilliant as reality

    A raytracer that tries to combine simplicity with power.

    This project is aimed at designing a raytracer as powerful as povray with a simpler, more readable and more powerful SDL. The new SDL will basically be a fully blown interpreted language. Raytracing itself will be done in a shared library, allowing other software to use BrilliantAsReality's tracing abilities directly. Envisioned features: - scene description language should be: - - easy to learn (KISS) - - easy to use (common things can be described concisely) - - Object oriented -...
    Downloads: 0 This Week
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  • 3

    CrossArkGL

    opengl overlay

    cross-platform features in c++ to do to some opengl
    Downloads: 0 This Week
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  • 4
    Kokua

    Kokua

    Kokua is a V3 based open source metaverse viewer project.

    Kokua is an open source metaverse viewer project based on the Second Life Viewer source. Disclaimer: This software is not provided or supported by Linden Lab, the makers of Second Life. The goal of Kokua is to greatly improve the usability of the Viewer through community involvement, thoughtful design, modern development methods, and a pro-change atmosphere.
    Downloads: 1 This Week
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  • Next-Gen Encryption for Post-Quantum Security | CLEAR by Quantum Knight Icon
    Next-Gen Encryption for Post-Quantum Security | CLEAR by Quantum Knight

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  • 5
    Calculation of radiation view factors by adaptive integration. A cross-platform port of the public-domain code by George Walton.
    Downloads: 3 This Week
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  • 6
    MeshLab

    MeshLab

    A processing system for 3D triangular meshes

    MeshLab, a mesh processing system, for user assisted editing, cleaning, filtering and rendering of large unstructured 3D triangular meshes (typical 3D scanning meshes). The system relies for mesh processing tasks on the gpl VCG library (vcg.sf.net).
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    Downloads: 256 This Week
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  • 7

    Card Raytracer Benchmark

    Short C++/Java/C#/Python benchmark

    This is a short C++/Java/C#/Python benchmark. Based on Paul Heckbert's sources. Thank you Paul!
    Downloads: 0 This Week
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  • 8
    Functy

    Functy

    Functy is a 3D graph drawing package that generates immediate results.

    Note: The Functy and libsymbolic code has now moved to GitLab: https://gitlab.com/flypig/functy https://gitlab.com/flypig/libsymbolic This project has been left here for archival purposes. Functy is a 3D graph drawing package. It allows Cartesian, spherical and parametric curve functions to be plotted and altered quickly and easily. This immediacy and the vivid results promote fun exploration of 3D function. Rendering is performed entirely on the GPU to improve visuals and...
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    Downloads: 0 This Week
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  • 9

    Perl OpenGL 2

    Perl bindings to the Modern OpenGL API

    The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.
    Downloads: 11 This Week
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  • 10

    delta3d Open Source Engine

    Sorry this project is no longer being supported

    This project is not currently being supported but feel free to use it as an example. delta3d is a robust simulation platform built using open standards and open source software. It features full toolchain development supporting a wide variety of free and commercial software.
    Downloads: 2 This Week
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  • 11

    B-Maxwell

    Maxwell Render for Blender

    B-Maxwell add-on offers seamless integration with Maxwell Render and Blender
    Downloads: 2 This Week
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  • 12
    A cross-platform 3D rendering libarary.
    Downloads: 1 This Week
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  • 13
    OpenSource landscapes, planets and space environments generator project in C++. Currently only the basic nebulae generation function work.
    Downloads: 0 This Week
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  • 14

    LDView

    Real-time 3D viewer for LDraw LEGO models with OpenGL acceleration.

    LDView is a 3D viewer for LDraw LEGO models with a focus on quality rendering with good performance. It also contains many features geared specifically toward LDraw part authoring.
    Downloads: 4 This Week
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  • 15
    OpenGLChecker

    OpenGLChecker

    Utility application to obtain data about your OpenGL implementation.

    OpenGLChecker is a fast and smooth program that retrieves relevant information about your OpenGL implementation. It can also test your computer's performance with fully scripted benchmarks. This allows you to write your own benchmark scripts for testing your OpenGL performance.
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    Downloads: 48 This Week
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  • 16
    An interactive shader generator to create Renderman-compliant shaders.
    Downloads: 0 This Week
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  • 17
    rayshade raytracer for linux

    rayshade raytracer for linux

    rayshade 4.0.6 linux patch

    ...It has value in support of existing software and raytrace scene files, which ranges from legacy files to existing CAD software that can export 3D scenes Rayshade can build a scene for. Files Section has a patch allowing Rayshade to build in Linux more fully / less errors than the tiny redhat patch that can be found. The Utah Raster Toolkit is a "depends" - it needs to be installed before Rayshade builds so images can become viewable format. http://sourceforge.net/projects/rayshade/ http://sourceforge.net/projects/rayshade-math/ http://sourceforge.net/projects/utahrastertoolkit/ NOTE: Rayshade is unmaintained so no longer competitive to povray. ...
    Downloads: 0 This Week
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  • 18

    SFML Voxel Raycaster

    Simple voxel raycasting engine in SFML with multithreading support

    Voxel raycasting engine written in C++ drawed by SFML, curently in alpha preview state. Currently rays are computed by CPU and performance is low and far away from realtime.
    Downloads: 0 This Week
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  • 19

    Mondschein Engine

    A performant, flexible, and easy-to-use real-time 3D rendering engine

    The Mondschein Engine is an open-source high performance realtime 3D graphics rendering engine written in C++ on top of OpenGL. It is designed to be modular, mighty, fexible, and easy to use.
    Downloads: 0 This Week
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  • 20
    x3drenderlibrary

    x3drenderlibrary

    A 3d rendering framework

    x3d render library is a 3d graphics framework with implementation of several useful rendering algorithms: a rasterization renderer(with implementation of both builtin software rendering & opengl hardware rendering); a path tracing renderer(cpu based) x3d demoscene is a framework and tool chains dedicated in animation production. x3d render library is used for the rendering component
    Downloads: 2 This Week
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  • 21
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 1 This Week
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  • 22
    FontGL

    FontGL

    Texture font for OpenGL applications

    It consists of two modules. First module is a command line program which takes as input a truetype font (or other type) and extracts in an output png image the requested font glyphs. An xml used as input preferences and an xml or binary created as output with glyph properties. Second module is a OpenGL library to render such fonts. It is very abstract and very simple. Basically it is like a snippet.
    Downloads: 0 This Week
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  • 23
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    An OpenGL 3D game, written from scratch (no dependencies). Provided as freeware mostly as a source of inspiration to help others. A little like a 3D version of the Amiga game Pang! The game is mostly intended for someone wanting to learn OpenGL. But since the game only uses OpenGL 1.0 the drawing code is outdated, but still things can be learned from the collision detection and other techniques. Some of the code is left in an unfinished/testing state. This game was a learning...
    Downloads: 0 This Week
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  • 24

    landshade

    realtime 3d surface rendering library

    landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.
    Downloads: 0 This Week
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  • 25

    Java Software Renderer

    Java implementation of a software renderer.

    Java implementation of a software renderer. Software rendering is handled only by a CPU, without any GPU support. Renderer is implemented in pure Java, without any additional frameworks. Additional requirements: JDK / JRE 8
    Downloads: 0 This Week
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