Showing 313 open source projects for "mp.3"

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  • 1
    .... really needs to be reorganized. I might get around to doing a refactoring on this code, but I wouldn't hold my breath. I wrote it over three years ago, and wrote it in quite a hurry when I did. If you compare this stuff with my GPE code, its like night and day. Well, hopefully somebody learning to work with OGRE or to program in C++, might find it useful
    Downloads: 1 This Week
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  • 2
    Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.
    Downloads: 1 This Week
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  • 3
    A program written in Java to create the High Resolution Coordinates used in creating a Locale for a VirtualUniverse class in Java 3D. Java 3D is an extension of Java supporting three dimensional graphics.
    Downloads: 0 This Week
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  • 4
    The Mesh Viewer is an easy to use lightweight application for displaying three dimensional models (triangular meshes) from a variety of file formats. It uses OpenGL to render the models.
    Downloads: 6 This Week
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  • 5
    ClutterFlow is a CoverFlow clone for the Banshee media player. ClutterFlow uses the Clutter toolkit to harness the OpenGL powers. For more info: http://gitorious.org/banshee-community-extensions/pages/ClutterFlow
    Downloads: 0 This Week
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  • 6
    RIB Mosaic
    RIB Mosaic is aimed at providing a complete RenderMan(TM) development environment for Blender. It provides tools for developers to create and distribute artist friendly GUI's that control custom RIB export. This makes it easy to use Blender with any RenderMan(TM) compliant renderer or render specific feature.
    Downloads: 0 This Week
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  • 7
    Ray tracer to create stunning 3D render of scene description.
    Downloads: 0 This Week
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  • 8
    A small, simple open-source rendering engine that uses OpenGL ES 2.0 - OpenGL 3.0> API, providing support for mobile and desktop platforms. Driven by the latest shader pipeline and GPU buffers, it supports fast next generation rendering techniques.
    Downloads: 0 This Week
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  • 9
    Magneticle is a 3D OpenGL physical simulation that applies the Biot-Savart law to charged particles operating inside a magnetic field produced by a current-carrying wire modeled as an arbitrary space curve.
    Downloads: 0 This Week
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  • 10
    A small SDL application using OpenGL to test the compatability of Shader Model 3 on nVidia GTX 470
    Downloads: 0 This Week
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  • 11
    This project aims to build an architecture and implementation of a distributed virtual environment application (DVE)with a simple network support
    Downloads: 0 This Week
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  • 12
    WebDX is a framework for deploying OpenDX applications over the web.
    Downloads: 0 This Week
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  • 13
    The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
    Downloads: 0 This Week
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  • 14
    Casandra is a real time 3D engine written in C++. It currently supports an OpenGL implementation, and it compiles under Windows and Linux OS's. It's still under development, and the future releases will include more features, like a D3D implementat
    Downloads: 0 This Week
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  • 15
    QEngine is game engine which can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.
    Downloads: 0 This Week
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  • 16
    Panorama is a framework for 3D graphics production. This will include modeling, rendering, animating, post-processing, etc. Animation is not currently supported, but will be added soon. It is officially part of the GNU project.
    Downloads: 0 This Week
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  • 17
    Piavca is a character animation engine that supports an extensible method for blending and combining animation and a library of body language based animation methods. It works together with Cal3D and OpenSG
    Downloads: 0 This Week
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  • 18
    A 3D engine for virtual globes designed to illustrate engine design and rendering techniques described in our upcoming book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK). OpenGlobe is now also on GitHub: https://github.com/virtualglobebook/OpenGlobe
    Downloads: 0 This Week
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  • 19
    Gander
    Take a gander with Gander! Gander is a lightweight scene renderer for prototyping and viewing GLSL shaders. It makes tying together OpenGL and GLSL easy by using XML scene graphs. Plus, it supports some advanced features like multiple render passes.
    Downloads: 0 This Week
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  • 20
    Le Petit Poucet gps software
    Preparation of GPS routes and analysis of GPS logs in the context of outdoor sports (biking, skiing, trecking, gliding, geocaching, mountaineering). Our hope is to have a multi platform, multi GPS file and map format software.
    Downloads: 0 This Week
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  • 21
    Scientific software for the physically accurate photorealistic visualisation of relativistic (near light-speed) scenarios.
    Downloads: 0 This Week
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  • 22
    xizero
    xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de
    Downloads: 0 This Week
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  • 23
    An Ogre3D plugin that plays video on Ogre textures. It is an Ogre3D interface for Theora Playback library (also hosted on SourceForge)
    Downloads: 0 This Week
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  • 24
    Galileo is an open source photo-realistic 3D renderer. Galileo is being developed in an effort to provide an efficient, state of the art, monte carlo renderer for use in research and artistic endeavors.
    Downloads: 0 This Week
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  • 25
    A free Geographic Information Systems in three dimensions (3D), open-source.
    Downloads: 0 This Week
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