Showing 995 open source projects for "linux windows apps"

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  • 1

    STL viewer

    STL Viewer for java

    STL 3D object file viewer for java. - install unzip distributed stlviewer*.zip - run go into the directory run: java -jar stlviewer.jar In Windows and various OS, you may be able to run it by simply double clicking on the jar file. Navigation - holding / dragging the left mouse button rotates the model - holding / dragging the right mouse button pan the model - rotating the mouse wheel forward moves away from the model / backward moves towards the model - clicking home...
    Downloads: 0 This Week
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  • 2
    TerraForge3D

    TerraForge3D

    Cross Platform Professional Procedural Terrain Generation & Texturing

    TerraForge3D is an advanced procedural terrain generation tool that allows users to create stunning, customizable landscapes using an intuitive node-based interface. Built in C++ with Vulkan, ImGui, and ImGuiNodeEditor, TerraForge3D supports real-time editing and visualization of terrain, water, and environmental effects. It’s ideal for game developers, VFX artists, and simulation creators who want full control over terrain features without relying on pre-built assets. The software also...
    Downloads: 1 This Week
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  • 3
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 8 This Week
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  • 4
    gloost is a free software, platform independent framework for OpenGL programming. It includes handy wrappers for most OpenGL entities. gloost can be used freely under the terms of the GPL. It is also possible to get gloost licensed under the terms of the LGPL for selected projects. Please contact Felix Weißig ( thesleeper@gmx.net ) if you are interested to licence gloost under the LGPL.
    Downloads: 0 This Week
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  • 5
    TroisJS

    TroisJS

    ThreeJS + VueJS 3 + ViteJS

    I wanted to code something similar to react-three-fiber but for VueJS. I started from scratch, I will rewrite some of my WebGL demos to see if this little toy can do the job. The most popular WebGL library, with a good support on both desktop and mobile. With TroisJS you can easily create 3D content for your website using VueJS components. Really fast development time with ViteJS/HMR ! Useful to create awesome 3D scenes. Thanks to VueJS/ViteJS, TroisJS use watchers and HMR to update ThreeJS...
    Downloads: 0 This Week
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  • 6
    3D game engine and multiplayer/singleplayer FPS game
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    Downloads: 113 This Week
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  • 7
    compatible lite doom

    compatible lite doom

    Ms Dos port with slopes 3d floors true3d demo compatibility fast speed

    Dos Doom with 3d floors, slopes, destructible architecture, demo compatibility 1.9, fast speed youtube https://goo.gl/pbNybV Requirements: 486DX, 4MB RAM Win95, 8MB Dos(run -ram8mb parm) https://goo.gl/agT2wc https://goo.gl/3EFVBg Recommended: 486DX4 100MHz, 16MB RAM https://goo.gl/IWGLkQ Run on Dos,Win9x, XP 7 32 bits, Dosbox Turbo Android requires Dosbox: Win 64bit or WinXP w/ some video drivers https://goo.gl/FE6rRF Bugs: command line needs one space after wad or other parm to...
    Downloads: 2 This Week
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  • 8
    r4zRayTracer
    -primitives: shere, plane, triangle -triangle surface (mesh) -obj format support -lights: point light -camera lens: planar, cylindrical, spherical -lighting: ambient, diffuse, specular (Phong, Blinn-Phong) -shadows: simple soft shadows -ray types: reflection, transmission -internal memory manager and profiler -internal code profiler -acceleration structure (KDTree) -photon map -multi-threading support (ThreadPool)
    Downloads: 0 This Week
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  • 9
    UE Viewer

    UE Viewer

    Viewer and exporter for Unreal Engine 1-4 assets

    Unreal Engine resource viewer (formerly Unreal Model Viewer) is a program for viewing and extracting resources from various games made with Unreal Engine. Sometimes the program is referenced as "umodel", the short of "unreal" and "model viewer". The project was originally named the "Unreal model viewer", however, the name was changed in 2011 to meet the request from Epic Games. Please note that the "official" project's name is "UE Viewer", and a short unofficial name of the project is...
    Downloads: 63 This Week
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  • 10
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 11

    Qt3D ShadowMap C++

    Shadow mapping in Qt3D using C++

    This is a C++ conversion of the Qt3D QML Shadow Map example. This is not a strict port, since I just wanted the shadow mapping for another project I'm working on, so the fancy airplane animation is not included. I tried to build the classes so that they mirror the QML in terms of interface and functionality. It took me weeks to work this out, so I'm posting the code to help others. It's a shame that Qt3D is so lacking in documentation and example code. Tested against Qt 5.12.3 and Qt 5.15.5
    Downloads: 0 This Week
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  • 12
    react-blessed

    react-blessed

    A react renderer for blessed

    A React custom renderer for the blessed library. This renderer should currently be considered as experimental, is subject to change and will only work with React's latest version (17.x.x, using Fiber). Any of the blessed widgets can be rendered through react-blessed by using a lowercased tag title. Text nodes, on the other hand, will be rendered by applying the setContent method with the given text on the parent node. As with React's DOM renderer, react-blessed lets you handle the original...
    Downloads: 0 This Week
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  • 13
    Objectron

    Objectron

    A dataset of short, object-centric video clips

    The Objectron dataset is a collection of short, object-centric video clips, which are accompanied by AR session metadata that includes camera poses, sparse point-clouds and characterization of the planar surfaces in the surrounding environment. In each video, the camera moves around the object, capturing it from different angles. The data also contain manually annotated 3D bounding boxes for each object, which describe the object’s position, orientation, and dimensions. The dataset consists...
    Downloads: 1 This Week
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  • 14
    DelphiDoom Procedural Modeler

    DelphiDoom Procedural Modeler

    A tool for creating models for the DelphiDoom Engine

    A tool for creating models for the DelphiDoom Engine. Source code repository: https://github.com/jval1972/DD_MODEL
    Downloads: 0 This Week
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  • 15
    KlayGE is an open source, cross-platform game engine with plugin-based architecture. It provides a framework to make game development, testing, porting as simple as possible.
    Downloads: 1 This Week
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  • 16
    Rendertron

    Rendertron

    A Headless Chrome rendering solution

    Rendertron is a headless Chrome rendering solution designed to render & serialise web pages on the fly. Rendertron is designed to enable your Progressive Web App (PWA) to serve the correct content to any bot that doesn't render or execute JavaScript. Rendertron runs as a standalone HTTP server. Rendertron renders requested pages using Headless Chrome, auto-detecting when your PWA has completed loading and serializes the response back to the original request. To use Rendertron, your...
    Downloads: 0 This Week
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  • 17
    OpenSG is a scenegraph system for realtime rendering. Besides good performance our goals are easy multithreading support, portability, and a very extendable system.
    Downloads: 2 This Week
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  • 18
    3DDFA

    3DDFA

    Fast, accurate and stable 3D dense face alignment

    ...This repo supports the onnxruntime, and the latency of regressing 3DMM parameters using the default backbone is about 1.35ms/image on CPU with a single image as input. See requirements.txt, tested on macOS and Linux platforms. The Windows users may refer to FQA for building issues. Note that this repo uses Python3. The major dependencies are PyTorch, numpy, opencv-python and onnxruntime, etc.
    Downloads: 0 This Week
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  • 19
    Software Renderer

    Software Renderer

    A shader-based software renderer written from scratch in C89

    This is a shader-based software renderer written from scratch in C89 with minimal dependencies, available for Windows, macOS, and Linux. Pre-built binaries for Windows, macOS, and Linux are available for download from the Releases page. To build the software renderer from source, a C89 compiler and development files for your window system are required. Install Visual Studio with C++ support and run build_win32.bat. If the software renderer is launched without arguments, one of the available scenes will be chosen randomly. ...
    Downloads: 1 This Week
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  • 20
    Urho3D

    Urho3D

    Cross-platform 2D and 3D game engine

    !!! The project repositories have been migrated to https://github.com/urho3d/Urho3D !!!
    Downloads: 30 This Week
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  • 21
    Magnum

    Magnum

    Lightweight and modular C++11 graphics middleware for data and games

    Look­ing for an open-source lib­rary that gives you graph­ics ab­strac­tion and plat­form in­de­pend­ence on ma­jor desktop, mo­bile and web plat­forms? Do you want it to have all the con­veni­ence util­it­ies around yet stay small, power­ful and not give up on flex­ib­il­ity? Here it is. And it’s free to use, even for com­mer­cial pur­poses. Among Mag­num es­sen­tials is a UTF-8-aware OS, filesys­tem and con­sole ab­strac­tion, a ver­sat­ile vec­tor math lib­rary and a slim C++11 wrap­per...
    Downloads: 0 This Week
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  • 22
    VCTRenderer

    VCTRenderer

    A real time global illumination solution that achieves glossy surfaces

    VCTRenderer is a real-time global illumination renderer built in C++ using Vulkan, leveraging voxel cone tracing (VCT) to achieve dynamic lighting, soft shadows, and indirect illumination. The renderer demonstrates cutting-edge rendering techniques aimed at achieving realistic lighting effects without precomputed data, making it ideal for games and interactive applications that need real-time performance with physically plausible lighting. It provides a clean implementation of voxelization...
    Downloads: 0 This Week
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  • 23
    Tao3D

    Tao3D

    Tao3D is a programming language for real-time interactive 3D

    Tao3D is a programming language for real-time interactive 3D. It lets you easily create dynamic, interactive, data-rich presentations, small applications, user interface concepts, and more.
    Downloads: 0 This Week
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  • 24
    3DHOP

    3DHOP

    3D Heritage Online Presenter

    3DHOP (3D Heritage Online Presenter) is an application for the creation of multimedia interactive Web presentations of digital cultural artifacts. 3DHOP allows easy visualization of 3D models directly inside HTML pages and streaming of multiresolution 3D meshes over HTTP, supporting the exploration of very large models on commodity computers and standard internet connections.
    Downloads: 0 This Week
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  • 25
    AnoPlib - Animlets are not Particles library - provides a library for rendering small and fast animated effects using openGL.
    Downloads: 4 This Week
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