Showing 1131 open source projects for "source-han"

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  • 1
    3D Graphics engine on Pure Java 2. Small and Fast. Open Source.
    Downloads: 0 This Week
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  • 2
    Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
    Downloads: 3 This Week
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  • 3
    OGLFT is an interface library between OpenGL and FreeType 2 for rendering text. It supports all font file types supported by FreeType 2. Text can be rendered as bitmap, anti-aliased grayscale pixmaps, as outlined and filled polygons, or as 3D solids.
    Downloads: 1 This Week
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  • 4
    software rendering generic 3D engine
    Downloads: 0 This Week
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  • 5
    Net Juggler goal is to provide the necessary software layer on top of VR Juggler to turn a cluster where each node supports VR Juggler into a single VR Juggler image machine.
    Downloads: 0 This Week
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  • 6
    Personal toy project to create an interactive image of a meadow. I don\'t know if this will turn out to be ultra-realistic, impressionistic or even alter-reality. I see this as a cross between digital gardening, sculpture, and just plain art.
    Downloads: 0 This Week
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  • 7
    MindEngine is an API-independent and cross-platform 3D engine written in C++. It is completely modular in design with a fully-working plug-in system and supports OpenGL and Direct3D rendering APIs with the aim to one day include support console systems.
    Downloads: 0 This Week
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  • 8
    "The Keepers" merges the best of the RTS and Empire game genres and adds many advanced features in a full-3D futuristic environment. The goal is to become the new Keeper, by conquering an entire planet, while managing diplomacy, economy and research.
    Downloads: 0 This Week
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  • 9
    Teara is a program to model terrain data in real time using OpenGL
    Downloads: 0 This Week
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  • 10
    An opensource 3d game engine using OpenGL. Fast easy to use with all of the latest gimmicks.
    Downloads: 0 This Week
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  • 11
    The plan is to implement XML based renderer for raytracing, radiosity and fast OpenGL, which should be used also as a plugin for web browsers.
    Downloads: 0 This Week
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  • 12
    VRMoo can be summed up as such: Virtual Reality Object Oriented MUD. I intend VRMoo to be capable of simulating complex environments, allowing real time 3D interaction with these environments, and allowing real time 3D interaction with other users.
    Downloads: 0 This Week
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  • 13
    This Ada-binding to OpenGL aims at providing the latest OpenGL features in a collection of Ada packages. Hopefully it will evolve into a thick binding if time permits.
    Downloads: 0 This Week
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  • 14
    This here is collection of Open Source Software published by Bytelords. LORD - simple 3D Engine developed for learning purpose *NOTE*: ogre4j has been moved to http://www.sourceforge.net/projects/ogre/
    Downloads: 0 This Week
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  • 15
    Yet Another Homemade Game Engine (yahge) is what the name says a free open source 3D Game Engine geared towards development of 3D First Person Shooters. Major goals are to provide a Rapid Prototyping System for Game Ideas or to make Game Demos for Resume
    Downloads: 0 This Week
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  • 16
    Freepascal bindings for NVIDIAs Linux OpenGL drivers.
    Downloads: 0 This Week
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  • 17
    T4PEditor is a graphical application for easy and fast creation of povray (Persistence of Vision Raytracer) textures.
    Downloads: 0 This Week
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  • 18
    AltSci3D Manga Director is a open source editor for artists and developers of 3D manga/comics. Using Milkshape3D models and the pathing system, an artist can create a manga similar to Javantea's Fate.
    Downloads: 0 This Week
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  • 19
    Milk Engine is a flexible engine suitable for almost any game. Milk Engine will contain everything needed to develop a game, even for the newbie. Yet it’s very useful for advanced users. It’s based on OpenGL and SDL, therefore it’s also cross-platform.
    Downloads: 0 This Week
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  • 20
    Cloud rendering engine based on OpenGL and SDL. Clouds are generated with a probabilistic algorithm.
    Downloads: 0 This Week
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  • 21
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
    Downloads: 0 This Week
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  • 22
    Mythox Rendering System is an open source photorealistic renderer employing radiosity, ray tracing, photon mapping, BSSRDF and will support Max, Maya as a plugin. It will run under both Windows and *NIX.
    Downloads: 0 This Week
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  • 23
    Octree-based texture mapping for 3D models as described in the SIGGRAPH 2002 paper "Painting and Rendering On Unparameterized Models" from Thrown Clear Productions (www.thrownclear.com).
    Downloads: 0 This Week
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  • 24
    Multiplatform Game Engine for next generation hardware.
    Downloads: 0 This Week
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  • 25
    A hardware accelerated implementation of the GLX protocol
    Downloads: 0 This Week
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