Showing 39 open source projects for "shaders"

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  • 1
    Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.
    Downloads: 1 This Week
    Last Update:
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  • 2
    A framework for OpenGL, which simplifies loading and using shaders and supports intermediate buffers for multiple pass rendering.
    Downloads: 0 This Week
    Last Update:
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  • 3
    The Scientific Visualization Artist Tools (SVAT) include converters from the Visualization Toolkit (VTK) to RenderMan Interface Bytestream (RIB) (ASCII and binary files supported), Blender to RenderMan, compilable RenderMan shaders and other utilities.
    Downloads: 0 This Week
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  • 4
    A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
    Downloads: 0 This Week
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  • 5
    substance is a set of shaders for mental ray
    Downloads: 0 This Week
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  • 6
    PyGLSL is a GLSL wrapper for Python to access Vertex/Fragment Shaders on top of PyOpenGL - Requires pyrex and OpenGL>=2.0
    Downloads: 0 This Week
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  • 7
    HLSL2GLSL is a library and tool that converts HLSL shaders to GLSL.
    Downloads: 2 This Week
    Last Update:
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  • 8
    The Pharos Engine is a compact 3D engine originally intended for the space-based RPG The Alexandria Project. It supports vertex and fragment shaders, a full physics library, .mdl model loading, many built in primitives, and full texture and GUI support.
    Downloads: 0 This Week
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  • 9
    A converter from Maya scene files and shaders into Renderman RIB and shading language (via MentalRay).
    Downloads: 0 This Week
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  • 10
    A 100% platform independent 2D/3D hybrid engine complete with networking (via BSD Sockets), database support (using MySQL), built-in webserver (again via BSD Sockets), graphics (via OpenGL and Cg for Shaders), sound (via OpenAL) and window management.
    Downloads: 1 This Week
    Last Update:
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  • 11
    OpenGL 3D Engine for Win32 and Linux coded with C++. Supports Lightmaps, Octree, Portals, Shaders, Skeletal animations, ...
    Downloads: 0 This Week
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  • 12
    An 3D Object Oriented Open-Source Engine focused on making real 3D games. Expect all up-to-date 3D features including those nice vertex and pixel shaders. Written in C++ with OpenGL, of course.
    Downloads: 0 This Week
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  • 13
    Jaya is intended to become as powerful as its 'big brother' MAYA (althought they are not affiliate!), by providing commands to build complete UI interfaces, render objects, create shaders, etc. It is fully written in Java to be run on any operating system
    Downloads: 0 This Week
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  • 14
    This project aims to write a modular, extensible renderer with programmable shaders and a scripting language.
    Downloads: 0 This Week
    Last Update:
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