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A world editor for HGE game engine written in python and uses OpenGL.
It uses most update packages and technologies for example OpenGL 4, pyhton3.3 and etc.
Project focus is on simplicity, efficiency, performance, flexibility.
This project aimed for Linux environment and more specifically Gnome shell.
Its most development is in Fedora 20.
Imprudence is an open source metaverse viewer project.
Imprudence is an open source metaverse viewer project based on the Second Life Viewer source.
The goal of Imprudence is to greatly improve the usability of the Viewer through community involvement, thoughtful design, modern development methods, and a pro-change atmosphere.
Migrate from Snowflake, Databricks, or Redshift with free migration tools. Exabyte scale without the Exabyte price.
BigQuery delivers up to 54% lower TCO than cloud alternatives. Migrate from legacy or competing warehouses using free BigQuery Migration Service with automated SQL translation. Get serverless scale with no infrastructure to manage, compressed storage, and flexible pricing—pay per query or commit for deeper discounts. New customers get $300 in free credit.
XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
SOLARIS is a graphic adventure created and developing by Blender. The game takes place in the Solaris space station, as is described in the book "Solaris" by Stanislaw Lem and Tarkovsky's film.
VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
Volumetric file viewer for the human brain. Easy, powerful and flexible fMRI/MRI brain research and clinical neuro-surgery tool. Using state of the art open VTK 3D library, the proven Qt GUI toolkit, coded in Python.
A Maya plugin-in which allows you to bake particle instances into geometry, animation, and blendshapes that can be modified and updated without messing around with dynamics and expressions.
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PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
RIB Mosaic is aimed at providing a complete RenderMan(TM) development environment for Blender. It provides tools for developers to create and distribute artist friendly GUI's that control custom RIB export. This makes it easy to use Blender with any RenderMan(TM) compliant renderer or render specific feature.
Piavca is a character animation engine that supports an extensible method for blending and combining animation and a library of body language based animation methods. It works together with Cal3D and OpenSG
The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
fiiRay is open-source physically based 3D renderer that can be used to create photorealistic images. Python script add-on for Blender 2.50 can be used to export scenes for fiiRay. fiiRay is still in development and current version is not stable.
Jabber + VTK = Jaivis. Jaivis is built on top of VTK (Visualization Toolkit). Jaivis uses Jabber to connect multiple VTK sessions into a multi-user interactive visualization.
Python based application to render in background Blender projects (still images or animation). It provides also a server for remote control such as checking the render status or cancel/submit new jobs. Msi available for windows.