Showing 52 open source projects for "format"

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  • 1
    C3A is a cross platform format for animated 3D geometry. Compact, fast, low bandwidth, and compatible with all current hardware/firmware; DirectX, OpenGL, XBox, PS2, 360, PS3, PSP, Wii, & DS.
    Downloads: 0 This Week
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  • 2
    A Perl script which accepts a chess position (in the FEN format) as input and outputs POV-Ray source, which, when rendered by POV-Ray, produces a 3-D view of the chess position.
    Downloads: 0 This Week
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  • 3
    This Library is an implementation of the Microsoft .x file format.
    Downloads: 0 This Week
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  • 4
    Anim8orLoader is a Java 3D loader for 3D models or scenes saved in the Anim8or file format (.an8).
    Downloads: 0 This Week
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  • 5
    An open-source loader for SGI's OpenGL Performer closed undocumented binary 3D format PFB. - compiles as a shared library for easy integration into existing projects. - relies on nothing but POSIX.
    Downloads: 0 This Week
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  • 6
    GTO is a file format whose primary usage is storage of static geometric data, though it can be used to store just about anything.
    Downloads: 1 This Week
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  • 7
    A plugin-based raytracer for educational and other use, supporting XML-format scenefiles, POVray and Polyray scenefiles. Other facilities it will offer include Lindermayer Systems, AVI/OGM (Ogg Vorbis)/Matroska animations and a Perl/PHP web interface
    Downloads: 1 This Week
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  • 8
    BacTra Exporter for Blender The Bac/Tra format is common to versions of MascotCapsule, 3D rendering engine released by HI CORPORATION. MascotCapsule is a de facto standard 3D engine for cellular phone handsets.
    Downloads: 0 This Week
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  • 9
    sql2diagram converts sql scripts to diagrams in the XML format dia, which can be viewed and further maintained with the dia drawing program. It is a good help for the documentation of a database structure. It provides HTML output as well.
    Downloads: 0 This Week
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  • 10
    XGL Viewer: A simple fast program to load the XGL standard file format and display it using JOGL (OpenGL) allowing the user to move the object around in space, rotate, zoom, spin, ect... This loader should be easily integrated into any program.
    Downloads: 0 This Week
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  • 11
    The project will produce a small standalone Java application which will allow a user to convert ESRI Shapefiles (.shp) to the Google Earth KML format. This will allow ESRI Shapefile points, lines, and polygons to be viewed in Google Earth.
    Downloads: 0 This Week
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  • 12
    The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
    Downloads: 0 This Week
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  • 13
    This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
    Downloads: 0 This Week
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  • 14
    Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D Highly functional, multiplatform 3DS File format loader Supports: Heirarchical animation Cameras Point Lights Directional Lights Textures Smooth Groups and other features
    Downloads: 0 This Week
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  • 15
    LaminarChaos is an MD2 mesh renderer and animation library for OpenGL. MD2 meshes are the Quake2 animated mesh file format. LaminarChaos makes it easy for you to incorporate animated avatars and creatures into your 3D gaming world.
    Downloads: 0 This Week
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  • 16
    The fst2v5d package converts data stored in the Canadian RPN Standard File (FST) format into Vis5D format. FST files, commonly used to store meteorological data, are scanned by fst2v5d to generate both 4D fields and independent topography input files.
    Downloads: 0 This Week
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  • 17
    +MF (Extended Media Format) is a new standard formating style/script for images and block text. It is like a mix of JavaScript and CSS to provide animation in a small file.
    Downloads: 0 This Week
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  • 18
    EyesRay render a 3D scene with the raytracing algorithm. Some specifics points are: a scene loader, the support of transparency, avaibility to generate images (ppm format)...
    Downloads: 0 This Week
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  • 19
    CU-Viewer is a visualization tool for 3D objects created out of simple primitives. The objects are output by another program that writes in the native file format of this program. The intent is for simulation data viewing.
    Downloads: 0 This Week
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  • 20
    A C++/SDL/OpenGL player for the Biovision .bvh file format, which stores hierarchical motion data commonly originating from motion capture hardware. Support for the Kaydara .fbx format (a general 3D interchange format) is planned.
    Downloads: 0 This Week
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  • 21
    The 3ds to java converter is a 3ds loader for java3d. It uses the C-library lib3ds to convert files into a format that can easily be read into java, solving many of the bugs other 3ds loaders for java3d have.
    Downloads: 0 This Week
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  • 22
    BrickDraw3D is a MacOS program for building with virtual Lego bricks. It is based on the LDraw parts library and is useful for viewing and editing models in the DAT format. See http://olson.pair.com/brickdraw3d/ for examples.
    Downloads: 0 This Week
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  • 23
    POT engine! is a portable 3D graphic engine based on OpenGL and SDL... not only for gaming purposes! Currently reads XGL/ZGL format and generates objects from displace bitmaps.
    Downloads: 0 This Week
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  • 24
    zRcube aims to be a powerful renderer : we plan to use both radiosity and raytracing (at the same time) algorithms to provide photorealistic pictures. It runs on clusters and uses the pov format.
    Downloads: 0 This Week
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  • 25
    An Eclipse plugin for editing and managing textures for POV-Ray (Persistence of Vision Raytracer). Inspired by TextureView and is an addition to PovClipse.
    Downloads: 0 This Week
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