Showing 890 open source projects for "c-support.vim"

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  • 1
    A free Geographic Information Systems in three dimensions (3D), open-source.
    Downloads: 0 This Week
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  • 2
    Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
    Downloads: 0 This Week
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  • 3
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
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  • 4
    QT 3ds render uses QT and OpenGL to load and render 3ds files, 3 different shaders are included. To compile OpenGL 2.0 or above is required. The Qt Project is inside '/src' and the VS2008 project is in ./
    Downloads: 1 This Week
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  • 5
    Write Quake 3 engine games in Python.
    Downloads: 0 This Week
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  • 6
    Simple mesh/scene viewer written on Ogre3D engine capable of showing anaglyph picture.
    Downloads: 2 This Week
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  • 7
    gloo is a set of c++ classes that simplifies working with advanced OpenGL functionality such as vertex_buffer_objects, frame_buffer_objects and glsl and Cg shaders in an nice, object-oriented way.
    Downloads: 0 This Week
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  • 8
    BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
    Downloads: 1 This Week
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  • 9
    The project will provide a Cocoa framework to interface OpenGL in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D
    Downloads: 0 This Week
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  • 10
    GPU library for simple development of OpenGL-based GPGPU applications, offscreen rendering and shading techniques.
    Downloads: 0 This Week
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  • 11
    A simplified OpenGL wrapper that will allow fast development of OpenGL applications if you're not concerned with the performances.
    Downloads: 0 This Week
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  • 12
    3D Graphic Engine written in C++/OpenGL3 aimed to have raytracer quality.
    Downloads: 0 This Week
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  • 13
    surf is a tool to visualize algebraic curves and algebraic surfaces. It is written in C++. The GUI is written using the Gtk widget set.
    Downloads: 1 This Week
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  • 14
    Downloads: 0 This Week
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  • 15
    lib3ds is an overall software library for managing 3D-Studio Release 3 and 4 ".3DS" files.
    Downloads: 0 This Week
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  • 16
    Mirage is a flexible and fast three-dimensional interactive graphics engine built using OpenGL and object-oriented C++.
    Downloads: 0 This Week
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  • 17
    Set of utilities for Open Inventor / Coin developers.
    Downloads: 1 This Week
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  • 18
    Game-engine for windows- and unix-systems. Supports shader, scenemanagment, interface to the common render-apis, basic tools and a scripting support.
    Downloads: 0 This Week
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  • 19
    Ray Watch is a cross-platform Ray Tracer written entirely in C++. Currently, the project supports basic primitives and all the finer stuff like reflection, refraction, specularity and soft shadows.
    Downloads: 0 This Week
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  • 20
    Cave Automatic Virtual Environment. Active stereoscopic projection. Interactivity with solid and soft bodies. N-ary scene tree.
    Downloads: 0 This Week
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  • 21
    Blood Frontier
    Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.
    Downloads: 16 This Week
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  • 22
    BMfont OpenGL C implementation. Integrate any TrueType font converted to a bitmap with this lightweight library. Fit to use with AngelCode's BMFont tool.
    Downloads: 3 This Week
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  • 23
    This open-source project aims at creation of a OpenGL 3D stereoscopic algorithms folded as plug-ins into popular 3D modeling and game engine tools, such as Maya, Blender, OGRE, and others.
    Downloads: 0 This Week
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  • 24
    QMGA is a Qt-based molecular graphics application for visualizing large ensembles of ellipsoids, spherocylinders or spheres. It is conceived for coarse-grained mesoscopic molecular simulation, but can be used for any kind of convex body systems.
    Downloads: 0 This Week
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  • 25
    The Poseidon project consists of the Poseidon 3D engine and a several tools (Ksenomorph 3D modeler, world editor, light and material editor, 2D sprite editor).
    Downloads: 0 This Week
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