Showing 264 open source projects for "two"

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  • 1
    This project is a collection of games for the TuxBoxProject. Here developers can help create new games for the project, demos of games can be downloaded, and developers can recieve feedback on their games. All games hosted here will be GPL'd
    Downloads: 0 This Week
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  • 2
    Quadrant Epsilon will be a massively multiplayer 3D-Space-Shooter based on Privateer II.
    Downloads: 0 This Week
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  • 3
    This project will create a powerful, state of the art 3D game engine in the form of a library based on Open GL
    Downloads: 6 This Week
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  • 4
    POT engine! is a portable 3D graphic engine based on OpenGL and SDL... not only for gaming purposes! Currently reads XGL/ZGL format and generates objects from displace bitmaps.
    Downloads: 0 This Week
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  • 5
    Spacetrek3D is an OpenGL-based 3D netrek client. Netrek is a classic X11-based multi-user game, where you fly around in a space ship blowing away your friends and conquering planets. Spacetrek3D gives you a full 3D view into a netrek universe.
    Downloads: 0 This Week
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  • 6
    Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\" -junkieboo
    Downloads: 0 This Week
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  • 7
    Teddy is general graphics library and space-roleplaying game framework.
    Downloads: 0 This Week
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  • 8
    OpenGL for Framebuffer Consoles under linux
    Downloads: 0 This Week
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  • 9
    Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
    Downloads: 0 This Week
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  • 10
    K3Dcad is a 3D CAD program for KDE2 (Linux) to design black-and-white-depthmaps and 3D stereograms (a la "Magic Eye").
    Downloads: 0 This Week
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  • 11
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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  • 12
    An Open Source Render compatible with the RenderMan Interface (currently version 3.2) from Pixar and highly expandable, with addition of geometric plug-ins, hidder plug-ins, output device plug-ins, and Shading Language extension plug-ins.
    Downloads: 0 This Week
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  • 13
    This project aims to write a modular, extensible renderer with programmable shaders and a scripting language.
    Downloads: 0 This Week
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  • 14
    This little tool reads various GO-formats (starting with SGF-parser) and will write a POV (Persistance of Vision) - file. The file can be rendered using POV, so the resulting image will be a high-res raytraced go-board.
    Downloads: 0 This Week
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  • 15
    Constructs and renders two and three dimentional Sierpinski fractals (so-called snowflakes). Renderers support antialiasing, output is in PNG files. 3D renderer supports change of colors, point of view, light direction.
    Downloads: 0 This Week
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  • 16
    Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
    Downloads: 0 This Week
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  • 17
    A universal 3D game engine designed to be portable, powerful, flexible, and easily extendable through an extensive plugin system.
    Downloads: 0 This Week
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  • 18
    The PowerPov rendering tool is more than a graphical front-end to PovRay. It includes scripting capabilities and even allows one to use embedded code in PovRay files, thus making easy to use complex and repetitive shapes.
    Downloads: 1 This Week
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  • 19
    A set of tools to provide a flexible editing system for an arcade-style engine, in developing of hardcore game epics.
    Downloads: 0 This Week
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  • 20
    The OpenGL Class Library (GLCL) is intented to be a set of C++ classes, available through static and dynamic libraries, that will allow the developer to create OpenGL applications using C++ quickly.
    Downloads: 0 This Week
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  • 21
    libmaterial is a library for managing textures, etc. and using them easily in OpenGL
    Downloads: 0 This Week
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  • 22
    A 3D System for System Visualization, System Administration and intended to be a platform for VR Apps in the future.
    Downloads: 0 This Week
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  • 23
    OpenGL, OpenAL, OpenIL(DevIL) based 3D rendering engine.
    Downloads: 0 This Week
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  • 24
    Pascal binding for the Irrlicht Engine. The Irrlicht Engine is an open source high performance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.
    Downloads: 0 This Week
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  • 25
    Partykewl is a performance oriented particle library for video games that comes with an nice visual editor.
    Downloads: 0 This Week
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