Open Source JavaScript 3D Rendering Software - Page 2

JavaScript 3D Rendering Software

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Browse free open source JavaScript 3D Rendering Software and projects below. Use the toggles on the left to filter open source JavaScript 3D Rendering Software by OS, license, language, programming language, and project status.

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  • 1

    Aion model viewer

    Render model from the Aion: Tower of Eternity in WebGL

    This project allows you to customize your character from Aion online, in web browser. It uses Three.js as main lib and jQuery for syntax sugar.
    Downloads: 0 This Week
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  • 2

    Card Raytracer Benchmark

    Short C++/Java/C#/Python benchmark

    This is a short C++/Java/C#/Python benchmark. Based on Paul Heckbert's sources. Thank you Paul!
    Downloads: 0 This Week
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  • 3
    ClayGL

    ClayGL

    A WebGL graphic library for building scalable Web3D applications

    ClayGL is a WebGL graphic library for building scalable Web3D applications. It's easy to use, configurable for high-quality graphics. Benefit from the modularity and tree shaking, it can be scaled down to 22k(gzipped) for a basic 3D application. Animator object can only be created by Animation.prototype.animate method. After created, we can use clay.animation.Animator# when to add all keyframes and clay.animation.Animator#start it. Clips will be automatically created and added to the animation instance which created this deferred object.
    Downloads: 0 This Week
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  • 4
    Drupe is a 3D renderer. It consists of some basic low-level routines which can be freely programmed and controlled via JavaScript. This makes Drupe kind of Emacs for graphics rendering.
    Downloads: 0 This Week
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  • 5
    Gio.js

    Gio.js

    A declarative 3D globe data visualization library built with Three.js

    Gio.js is an open source library for web 3D globe data visualization built with Three.js. What makes Gio.js different is that it is simple to use Gio.js to customize a 3D data visualization model in a declarative way, add your own data, and integrate it into your own modern web application. Gio.js is an open source library for web 3D globe data visualization built with Three.js. What makes Gio.js different is that it is simple to use Gio.js to customize a 3D data visualization model in a declarative way, add your own data, and integrate it into your own modern web application. This library is inspired by the Arms Trade Visualization project developed by Michael Chang and presented during Google Ideas INFO 2012. See original post. With Gio.js, it is easy to reproduce this fantastic data visualization model, and integrate it into web applications.
    Downloads: 0 This Week
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  • 6
    HTML GL

    HTML GL

    Get as many FPS as you need and amazing effects by rendering HTML/CSS

    60 FPS and amazing effects by rendering HTML/CSS in WebGL, framework agnostic. HTML GL solves "the slow DOM problem" by creating WebGL representations of DOM elements and hiding actual DOM after. This speeds up HTML/CSS animations and transformations by using 3D hardware acceleration and allows to apply OpenGL effects as modern 3D games have. Using HTML GL you still work with HTML/CSS as you are common to, but DOM elements are just facades to their WebGL representations. These GPU accelerated textures are very effective from resources consuming perspective and are very cheap to transform or animate. Include HTMLGL.js into the project. Elements will be rendered in WebGL and their CSS Transform properties will be mapped to WebGL representation transformations. So DOM node itself will not be animated or displayed in order to avoid resource consumption.
    Downloads: 0 This Week
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  • 7
    JS3D

    JS3D

    diagrammatic 3D in a web browser using SVG

    Technology demonstrator of 3D rendering and navigation within a standards compliant web page (requires browser SVG support), no need for a plugin. Intended for use creating basic informative diagrams, ideal for live 3D animations through a web 2.0 mashup. Uses JavaScript to generate SVG (inline) from X3D (inline) using a VRMLScript compliant environment object (an implementation of the VRMLScript standard in JS).
    Downloads: 0 This Week
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  • 8
    MapSCII

    MapSCII

    Braille & ASCII world map renderer for your console

    A node.js based Vector Tile to Braille and ASCII renderer for xterm-compatible terminals. If you're on Windows, use the open source telnet client PuTTY to connect. Use your mouse to drag and zoom in and out! Discover points of interest around any given location. Highly customizable layer styling with Mapbox Styles support. Connect to any public or private vector tile server. Or just use the supplied and optimized OSM2VectorTiles based one. Work offline and discover local VectorTile/MBTiles. Compatible with most Linux and OSX terminals. Highly optimized algorithms for a smooth experience. 100% pure JavaScript! Arrows up, down, left, right to scroll around. Press a or z to zoom in and out. Press c to switch to block character mode, and press q to quit. If your terminal supports mouse events you can drag the map and use your scroll wheel to zoom in and out.
    Downloads: 0 This Week
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  • 9
    MindGate is a virtual reality multiuser client - server system written in Java. The purpose of the system is to provide communication, persistence, 3d streaming support for users which are imersed into virtual reality worlds - stored anywhere on the Web.
    Downloads: 0 This Week
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  • 10
    A web platform for browser based social 3D spaces.
    Downloads: 0 This Week
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  • 11
    Prerender SPA Plugin

    Prerender SPA Plugin

    Prerenders static HTML in a single-page application

    Flexible, framework-agnostic static site generation for sites and SPAs built with webpack. This is the stable 3.x version of prerender-spa-plugin based on puppeteer. If you're looking for the (now-deprecated) 2.x version, based on PhantomJS, take a look at the v2 branch. The goal of this plugin is to provide a simple prerendering solution that is easily extensible and usable for any site or single-page-app built with webpack. Plugins for other task runners and build systems are planned. Framework-specific examples can be found in the examples/ directory. Most usages of prerender-spa-plugin v2.x should be compatible with v3.x. The exception being advanced configuration options that controlled PhantomJS. These have been replaced by pluggable renderers with their own specific configuration options.
    Downloads: 0 This Week
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  • 12
    SpiderGL Tutorials

    SpiderGL Tutorials

    SpiderGL-Tutorials are the official tutorials of the SpiderGL library

    SpiderGL-Tutorials are the official tutorials of SpiderGL. SpiderGL is a JavaScript Computer Graphics library aimed at developing CG applications for the web platform that uses WebGL for real-time rendering. These tutorials are realized with the 0.2.0 version of the SpiderGL library.
    Downloads: 0 This Week
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  • 13
    Spirits of Runeyard is a new concept of online graphics role playing game. It's a game placed in a fantasy world between swords and magic, where every player can live a second life or simply enjoy to play a new type of gameplay.
    Downloads: 0 This Week
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  • 14
    VueGL

    VueGL

    Vue.js components rendering 3D WebGL graphics reactively with three.js

    VueGL is a component library for rendering 3D graphics with Vue.js and three.js. Using VueGL, you can handle WebGL very easily. In addition, drawn graphics are responsively re-rendered when detecting data changes. Vue.js is one of the very popular frameworks for building web apps or interactive websites. three.js is a 3D graphics library to uses WebGL. It provides classes wrapping WebGL APIs. They aim for different targets to be rendered, Vue.js for DOM and three.js for WebGL context. These APIs are completely different and that causes a mess when we want them to work together.
    Downloads: 0 This Week
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  • 15
    WebDX is a framework for deploying OpenDX applications over the web.
    Downloads: 0 This Week
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  • 16

    WebGLworld

    my webGL code

    Downloads: 0 This Week
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  • 17
    several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
    Downloads: 0 This Week
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  • 18
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 19
    splat

    splat

    WebGL 3D Gaussian Splat Viewer

    Splat is a dependency-free WebGL renderer for viewing 3D Gaussian Splatting scenes directly in a web browser. It renders photorealistic navigable environments generated from sets of source images. The project uses WebGL 1.0 and is designed to run efficiently on ordinary graphics hardware. Users can load custom .splat files or drag processed .ply files into the page for automatic conversion. Progressive loading allows interaction before every splat has finished loading, while sorting runs asynchronously in a Web Worker. Keyboard, mouse, trackpad, and touch controls provide navigation, camera manipulation, saved viewpoints, and mobile interaction.
    Downloads: 0 This Week
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  • 20
    tuuli

    tuuli

    Webgl Engine

    This is a Webgl Engine. Just for fun, maybee something interesting will develop. Contains MMO options.
    Downloads: 0 This Week
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  • 21
    X3DOM is a framework for integrating and manipulating (X)3D scenes as HTML5 DOM elements that are rendered via WebGL. The system allows defining 3D scene description and runtime behavior declaratively, without any low-level JavaScript or GLSL coding.
    Downloads: 0 This Week
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  • 22
    xeogl

    xeogl

    A WebGL-based 3D engine for technical visualization

    xeogl is an open source JavaScript library from xeolabs for 3D model visualization on WebGL. It gives you tools to create interactive 3D worlds in your browser. Load models from formats like glTF or OBJ, or generate them programmatically. Navigate them with the camera and script them with Javascript, to build compelling 3D presentations. Load multiple models. Isolate/move/emphasize objects. Camera navigation controls. Camera animations (flyto, follow, path etc). Emphasis effects (wireframe, ghost, highlight, outline). Annotations. Cross-section views. Scene object hierarchies. Transform hierarchies. Bounding volumes. 3D picking, raycasting. Screen capture. You can dynamically edit most things in your scene at runtime. Animate your scenes by updating the properties of their components. Load 3D models into your scene from glTF.
    Downloads: 0 This Week
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  • 23
    yadra - yet another distributed rendering application A Network-Render-Tool for Blender. A Java based, platform-independent tool, for rendering animations of blender in a network. Easy setup (no SMB/CIFS-Connections). Web-Interface.
    Downloads: 0 This Week
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