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The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .
The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.
sql2diagram converts sql scripts to diagrams in the XML format dia, which can be viewed and further maintained with the dia drawing program. It is a good help for the documentation of a database structure. It provides HTML output as well.
Open Source Remote Sensing OSSIM project, pronounced "awesome", will leverage existing algorithms/tools/packages from the open source community in construction of the ultimate Remote Sensing/Image Processing/GIS package. osgPlanet extends OSSIM and Op
EGL is a pure java 3D Graphics API which was designed for J2ME mobile devices and based on CLDC 1.0 only, which provided OpenGL-like interface and supports basic 3D pipeline and texture.
This 3D visualization program would allow you to travel through interiors of imported buildings. Client - server architecture would allow "virtual clients" - for example for showing in real-time, where staff is located (using additional equipment)
QuteMol is a real time, high quality molecular visualizer that offers an array of innovative visual effects. QuteMol aims at improving the clarity of rendered images and at offering a better understanding of the molecular 3D shape and spatial structure.
osgHaptics is a C++ library that incorporates Haptics into the real-time scenegraph OpenSceneGraph. osgHaptics depends on OpenHaptics from Sensable Inc.
This project simulates a multi-agent system (swarm) behavior both graphically and not. The purpose of this project is to research the properties suggested in "stability analysis of swarms" V.Gazi & K.M.Passino. Using the vpython library for 3D modeling
DisBlend (for distributed Blender) is a project to build a light system of distributed rendering for Blender 3D (www.blender.org). The client and servers are now written in Ruby 1.8
CoolRay is a system for generating photorealistic images out of a mathematical description of a scene. CoolRay uses oriented techniques together with a powerful scene description language.
jSVR is an implementation of the Single view 3D reconstruction technique. It allows the recreation of 3D scenes from a single image. It provides a UI that navigates the user through a number of steps from a source image to a complete 3dmodel of the scene