90 projects for "x11-basic" with 2 filters applied:

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  • 1
    csJbind is an attempt to make a java binding for the crystal space 3D engine.
    Downloads: 0 This Week
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  • 2
    A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
    Downloads: 0 This Week
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  • 3
    An 3D Object Oriented Open-Source Engine focused on making real 3D games. Expect all up-to-date 3D features including those nice vertex and pixel shaders. Written in C++ with OpenGL, of course.
    Downloads: 0 This Week
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  • 4
    Glogo is a software project to develop a crossplatform, standards compliant 3D desktop GUI and multiuser networking environment. If you're familliar with William Gibson's Neuromancer or Neal Stephenson's Snow Crash, then you get it. Coders needed!
    Downloads: 0 This Week
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  • 5
    VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
    Downloads: 0 This Week
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  • 6
    3D Graphics engine on Pure Java 2. Small and Fast. Open Source.
    Downloads: 0 This Week
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  • 7
    An opensource 3d game engine using OpenGL. Fast easy to use with all of the latest gimmicks.
    Downloads: 0 This Week
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  • 8
    This Ada-binding to OpenGL aims at providing the latest OpenGL features in a collection of Ada packages. Hopefully it will evolve into a thick binding if time permits.
    Downloads: 0 This Week
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  • 9
    VRMoo can be summed up as such: Virtual Reality Object Oriented MUD. I intend VRMoo to be capable of simulating complex environments, allowing real time 3D interaction with these environments, and allowing real time 3D interaction with other users.
    Downloads: 0 This Week
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  • 10
    Yet Another Homemade Game Engine (yahge) is what the name says a free open source 3D Game Engine geared towards development of 3D First Person Shooters. Major goals are to provide a Rapid Prototyping System for Game Ideas or to make Game Demos for Resume
    Downloads: 0 This Week
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  • 11
    Milk Engine is a flexible engine suitable for almost any game. Milk Engine will contain everything needed to develop a game, even for the newbie. Yet it’s very useful for advanced users. It’s based on OpenGL and SDL, therefore it’s also cross-platform.
    Downloads: 0 This Week
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  • 12
    Mythox Rendering System is an open source photorealistic renderer employing radiosity, ray tracing, photon mapping, BSSRDF and will support Max, Maya as a plugin. It will run under both Windows and *NIX.
    Downloads: 0 This Week
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  • 13
    Java Editor for 3D Scenes (espacially POVRay) based on Java and Java3D. It allows to create and manipulate 3D scenes as you could see it in commercial 3D editors like '3D Studio'.
    Downloads: 0 This Week
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  • 14
    Promote game development in general for Iowa State University students, and to get them involved with the internet game development community. We'll be writing many game tutorials and sample games.
    Downloads: 0 This Week
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  • 15
    A C/S system to visualize very large terrains from a 1st-person view. The terrain model is stored in multiple resolutions depending on the distance of the viewer. This produces fast high quality images from all distances.
    Downloads: 0 This Week
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  • 16
    FileConv is a set of utility classes that allow java programmers to load/write 3d files of various formats to/from 3d applications and convert between various file formats so that people using different 3d applications can collaborate on the same project
    Downloads: 0 This Week
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  • 17
    Teddy is general graphics application framework/library. Current features include windowing system and a simple scene graph library.
    Downloads: 0 This Week
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  • 18
    CSJB (Crystal Space Java Binding) is a package of java classes, that can interface with the Crystal Space 3D engine, via Java's Java Native Interface (JNI).
    Downloads: 0 This Week
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  • 19
    Java Inventor is a Java interface to Open Inventor. Open Inventor (http://oss.sgi.com/projects/inventor/) is a popular API for developers of 3D applications. Java Inventor uses the Java Native Interface (JNI) to access the Open Inventor C++ libraries.
    Downloads: 0 This Week
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  • 20
    The self-assembling structure simulator is a project to simulate the building of arbitrary 3D shapes from identical triangular components
    Downloads: 0 This Week
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  • 21
    Delta is a cross-platform game development kit, extended using plug-in modules. It primarily provides 3d rendering, but also provides classes for sound, input, etc. Currently only X-Windows/OpenGL support is available, the project being at pre-alpha stage
    Downloads: 1 This Week
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  • 22
    Our goal with this project is to create a fully featured raytracer with the added ( and main ) feature of handling implicit surfaces. Photon Mapping / Caustic Rendering will also be included, as well as a Qt/OpenGL based GUI.
    Downloads: 1 This Week
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  • 23
    Sketch GT aims to be an extensible, API-independent and platform independent 3D graphics toolkit intended to be used for, but not limited to game development for the Iowa State University's Game Developers Club.
    Downloads: 0 This Week
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  • 24
    This is another RTS (real time strategy) with a few new features, such as customizable technologies and graphics, mutliple players per team, and more. This game is "Of the gamers, by the gamers, and for the gamers." We know what everyone wants in an RTS
    Downloads: 0 This Week
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  • 25
    JabaMud is an attempt to build a Java based multiuser reality. The goal is a graphically stunning massively multiplayer RPG that is completely OS independent and relatively quick. JabaMud runs as an application and uses Java3D to render scenes.
    Downloads: 0 This Week
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