Showing 14 open source projects for "zebra design 3"

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    DirectX OpenGL Wrapper

    DirectX OpenGL Wrapper

    DirectX 8 to OpenGL wrapper for legacy apps and portability

    DirectX OpenGL Wrapper is a lightweight compatibility layer that translates DirectX 8 API calls into OpenGL and platform-specific rendering commands. It enables legacy DirectX applications and games to run on systems where native DirectX support is limited or unavailable, including alternative platforms and compatibility environments. This project is intended for developers, retro-computing enthusiasts, and compatibility research. It provides a foundation for running legacy graphics...
    Downloads: 19 This Week
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  • 2

    landshade

    realtime 3d surface rendering library

    landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.
    Downloads: 0 This Week
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  • 3
    Kochol Game Engine
    Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
    Downloads: 0 This Week
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  • 4
    K.L.'s Tanx
    This is a 3D puzzle game with fantastic design. The prototype idea is from Family Computer game 'Tank', so Tanx means Tank's extended version.
    Downloads: 0 This Week
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  • 5
    The SPIN (Spatial Interaction) Framework is a networked system for creating and managing interactive virtual environments. It contains a state server and several clients that provide visualization, layout & editing, management of input devices, etc.
    Downloads: 0 This Week
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  • 6
    Fandango, formerly and internally know as elcad. It is a python scripted 3d CAD application; the core is programmed on C++, and interface functions are exported to python to be used as building blocks for new commands.
    Downloads: 1 This Week
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  • 7
    A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
    Downloads: 0 This Week
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  • 8
    A fork of Sauerbraten/Cube2 (sauerbraten.org) with several multiplayer modes, online map editing, dynamic mapmodel physics, enhanced particle effects, unique weapons and powerups, and more. This project is currently not under active development.
    Downloads: 0 This Week
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  • 9
    A 3D game (and engine/level editor) written using C++, OpenGL/GLUT, OpenAL, for windows and linux, featuring single player and a frantic oldskool multiplayer mode. Experience the mighty weapons, The Boxgun and The Surprise Launcher!
    Downloads: 0 This Week
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  • 10
    OS independent C++ multimedia sdk for developing demos, tools or games. Base on a plugin architecture for image and 3d renderer. Support DirectX 9 and OpenGL. It deals with coding rules, advanced object programming, design patterns and unit tests.
    Downloads: 0 This Week
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  • 11
    The WaterWorks - a realtime compositing system
    Downloads: 0 This Week
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  • 12
    MindEngine is an API-independent and cross-platform 3D engine written in C++. It is completely modular in design with a fully-working plug-in system and supports OpenGL and Direct3D rendering APIs with the aim to one day include support console systems.
    Downloads: 0 This Week
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  • 13
    Octree-based texture mapping for 3D models as described in the SIGGRAPH 2002 paper "Painting and Rendering On Unparameterized Models" from Thrown Clear Productions (www.thrownclear.com).
    Downloads: 0 This Week
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  • 14
    The Wiiframe is a cross platform codebase that connects a Nintendo Wii remote to a 3D graphics window. This code is intended to be used as a base for other cross platform applications that take advantage of the Wii remote, such as games or design tools.
    Downloads: 0 This Week
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