Showing 3 open source projects for "twapi-4.0"

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  • Automate contact and company data extraction Icon
    Automate contact and company data extraction

    Build lead generation pipelines that pull emails, phone numbers, and company details from directories, maps, social platforms. Full API access.

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    GXSM

    GXSM

    Scanning Probe Microscopy Controller and Data Visualization Software

    GXSM -- Gnome X Scanning Microscopy: A multi-channel image and vector-probe data acquisition and visualization system designed for SPM techniques (STM,AFM..), but also SPA-LEED/LEED/LEEM data analysis. A plug-in interface allows any user add-on data-processing and special hardware and instrument support. Latest: NC-AFM and related explorative methods as SQDM can be configured. High-Speed external PAC-PLL hardware option with digital DSP link. Based on several hardware options it supports...
    Downloads: 15 This Week
    Last Update:
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  • 2
    Irrlicht Lime

    Irrlicht Lime

    .NET wrapper for the Irrlicht Engine

    ...It wraps most of API available in native library, easily allowing you to use 2D/3D graphics in your app, written in C#, VB.NET or other .NET language. Currently Lime is being develop under Visual Studio 2010 with .NET Framework 4.0. It includes bunch of examples and IntelliSense documentation. Lime is not a distinct "engine", it is a wrapper with almost the same architecture witch native Irrlicht Engine has. You do not need to download/compile Irrlicht Engine, wrapper already has it and ready to be used straight from the box.
    Downloads: 0 This Week
    Last Update:
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  • 3
    QuickShader

    QuickShader

    shader editor

    QuickShader is a program that allows you to write and test shaders without creating your own rendering engine. Using this tool you can quickly create many shaders based effects (i.e. phong lighting/shading, normal mapping, parallax occlusion mapping, pn-triangles and many more) that are used in modern games and simulations. Unfortunately program is restricted to shaders only, single pass pipelined effects. Effects based on postprocessing, blending and other techniques are currently...
    Downloads: 0 This Week
    Last Update:
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