Showing 927 open source projects for "gnu/linux"

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  • 1
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 2 This Week
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  • 2
    Geometry Solver 3D

    Geometry Solver 3D

    An application for analytic geometry education

    This tool is supposed to be able to calculate majority of basic problems of analytic geometry lessons at secondary schools. Calculations are done using a comprendious user interface and results are shown in well-organized tables as well as drawn into a 3D window. We took special care to integrate full support for interactive whiteboards reducing the need for using keyboard to minimum. We used different colors for every object to help users learn the user interface quickly.
    Downloads: 0 This Week
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  • 3
    This is a basic implementation of the Floating Textures algorithm presented at the Eurographics 2008 conference.
    Downloads: 0 This Week
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  • 4
    .NET wrapper for the OGRE 3D rendering engine. ________ .DON'T USE THE DOWNLOAD BUTTON on right side. (It points to outdated files.) Click to "Files" instead. ________ Also look to the Mogre PROJECT PAGE: http://www.ogre3d.org/wiki/index.php/MOGRE
    Downloads: 0 This Week
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  • 5
    Simple 3D renderer based on ray tracing method.
    Downloads: 0 This Week
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  • 6
    SL is a suite of C++ template classes that support geometric computation (specifically adapted to OpenGL). It includes many different kind of algorithms (linear algebra methods, coding/decoding tecniques, generalized data structures, utilities).
    Downloads: 0 This Week
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  • 7
    GLC_lib
    GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
    Downloads: 0 This Week
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  • 8
    qtrt
    An elementary Ray tracer written in Qt
    Downloads: 0 This Week
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  • 9
    The so3DTools aims to provide many different helper class, examples and tutorial in C++ for OGRE3D. It aims to make understand how to use some advanced features in OGRE 3D. It is LGPL. At 2011/03/28, the project contains 20 tutorials + Ogre.chm.
    Downloads: 0 This Week
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  • 10
    The OpenPacman is a OpenSource game project of the famous game Pacman. The Team of the OpenPacman is developing one Pacman that respects the gameplay of the classic game. It has been developed with C++ and OpenGL.
    Downloads: 0 This Week
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  • 11
    Lightfeather is a 3D engine for Linux, Mac OS X and Windows. It is designed to be easy to use but still take advantage of the features of modern graphics hardware.
    Downloads: 1 This Week
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  • 12
    RAY++ is a collection of C++ classes needed for ray tracing (shapes, surfaces, cameras etc.). The object-oriented design makes it easy to extend the package.
    Downloads: 0 This Week
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  • 13
    Equalizer - Parallel Rendering
    Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.
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    Downloads: 10 This Week
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  • 14
    Quake 3 Movie Maker's Edition is a special version of Quake 3 engine that aids the creation of game movies, making it possible to simplify required tasks and adds new features to the engine that are related to the movie making.
    Downloads: 0 This Week
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  • 15
    ZeGraph is a free library for 3D data visualization using OpenGL.
    Downloads: 0 This Week
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  • 16
    A generalized C++ library for 3D graphics. Has support for Mathematics and OpenGL 3.
    Downloads: 0 This Week
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  • 17
    Simple & Extensible DirectX 3D Graphics & Game Programming Architecture for Lightweight Game Developing
    Downloads: 0 This Week
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  • 18
    VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
    Downloads: 0 This Week
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  • 19
    VisualCube is a volumetric display out of 6*6*6 voxels, where each voxel get's represented by a 2-color LED. This project includes a bunch of tools used to control this peace of hardware, by taking advantage of the VisualCube library.
    Downloads: 0 This Week
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  • 20
    qliss3d renders 3d-Lissajous-figures (figures made of a different sine functions for each dimension) with a Qt interface. You can look at the figures from any viewing position you like and even "listen" to the sound of the figures.
    Downloads: 0 This Week
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  • 21
    A C++ library to manipulate and create NURBS curves and surfaces.
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    Downloads: 0 This Week
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  • 22
    The SPIN (Spatial Interaction) Framework is a networked system for creating and managing interactive virtual environments. It contains a state server and several clients that provide visualization, layout & editing, management of input devices, etc.
    Downloads: 0 This Week
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  • 23
    The osgPhysics is a C++ cross-platform library written for implementing physics simulations on the OpenSceneGraph (OSG). It is designed to be an abstraction system which supports accesses to a variety of physics engines, like ODE, Bullet, etc.
    Downloads: 0 This Week
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  • 24
    Bogart is a high-level library/optimizing compiler for graphics. It aims to provide high-level abstractions/optimizations, with support for graphics hardware (procedural shaders). LLVM/CUDA/OpenGL are on the roadmap.
    Downloads: 0 This Week
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  • 25
    Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.
    Downloads: 0 This Week
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